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const std = @import("std");
const testing = std.testing;
const terminal = @import("../main.zig");
/// A render placement is a way to position a Kitty graphics image onto
/// the screen. It is broken down into the fields that make it easier to
/// position the image using a renderer.
pub const Placement = struct {
/// The top-left corner of the image in grid coordinates.
top_left: terminal.Pin,
/// The offset in pixels from the top-left corner of the grid cell.
offset_x: u32 = 0,
offset_y: u32 = 0,
/// The source rectangle of the image to render. This doesn't have to
/// match the size the destination size and the renderer is expected
/// to scale the image to fit the destination size.
source_x: u32 = 0,
source_y: u32 = 0,
source_width: u32 = 0,
source_height: u32 = 0,
/// The final width/height of the image in pixels.
dest_width: u32 = 0,
dest_height: u32 = 0,
};
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