diff options
| author | Can Celik <ogulcancelik@gmail.com> | 2026-04-04 19:22:04 +0300 |
|---|---|---|
| committer | Can Celik <ogulcancelik@gmail.com> | 2026-04-05 01:23:06 +0300 |
| commit | 41dd733ca7123c9ac4bfc6c781697a660e95b052 (patch) | |
| tree | 3fc91815ca139ef2e0b281bba0abda4ef15175f4 /vendor/libghostty-vt/pkg/dcimgui | |
| parent | 55c138263e190a1e79d4b997bfb9397306c0ec1f (diff) | |
feat: finish ghostty pane backend integration
Diffstat (limited to 'vendor/libghostty-vt/pkg/dcimgui')
| -rw-r--r-- | vendor/libghostty-vt/pkg/dcimgui/build.zig | 210 | ||||
| -rw-r--r-- | vendor/libghostty-vt/pkg/dcimgui/build.zig.zon | 26 | ||||
| -rw-r--r-- | vendor/libghostty-vt/pkg/dcimgui/ext.cpp | 53 | ||||
| -rw-r--r-- | vendor/libghostty-vt/pkg/dcimgui/main.zig | 77 |
4 files changed, 366 insertions, 0 deletions
diff --git a/vendor/libghostty-vt/pkg/dcimgui/build.zig b/vendor/libghostty-vt/pkg/dcimgui/build.zig new file mode 100644 index 00000000..01a5879d --- /dev/null +++ b/vendor/libghostty-vt/pkg/dcimgui/build.zig @@ -0,0 +1,210 @@ +const std = @import("std"); +const NativeTargetInfo = std.zig.system.NativeTargetInfo; + +pub fn build(b: *std.Build) !void { + const target = b.standardTargetOptions(.{}); + const optimize = b.standardOptimizeOption(.{}); + const freetype = b.option(bool, "freetype", "Use Freetype") orelse false; + const backend_opengl3 = b.option(bool, "backend-opengl3", "OpenGL3 backend") orelse false; + const backend_metal = b.option(bool, "backend-metal", "Metal backend") orelse false; + const backend_osx = b.option(bool, "backend-osx", "OSX backend") orelse false; + + // Build options + const options = b.addOptions(); + options.addOption(bool, "freetype", freetype); + options.addOption(bool, "backend_opengl3", backend_opengl3); + options.addOption(bool, "backend_metal", backend_metal); + options.addOption(bool, "backend_osx", backend_osx); + + // Main static lib + const lib = b.addLibrary(.{ + .name = "dcimgui", + .root_module = b.createModule(.{ + .target = target, + .optimize = optimize, + }), + .linkage = .static, + }); + lib.linkLibC(); + // On MSVC, we must not use linkLibCpp because Zig unconditionally + // passes -nostdinc++ and then adds its bundled libc++/libc++abi + // include paths, which conflict with MSVC's own C++ runtime headers. + // The MSVC SDK include directories (added via linkLibC) contain + // both C and C++ headers, so linkLibCpp is not needed. + if (target.result.abi != .msvc) { + lib.linkLibCpp(); + } + b.installArtifact(lib); + + // Zig module + const mod = b.addModule("dcimgui", .{ + .root_source_file = b.path("main.zig"), + .target = target, + .optimize = optimize, + }); + mod.addOptions("build_options", options); + mod.linkLibrary(lib); + + // We need to add proper Apple SDKs to find stdlib headers + if (target.result.os.tag.isDarwin()) { + if (!target.query.isNative()) { + try @import("apple_sdk").addPaths(b, lib); + } + } + + // Flags for C compilation, common to all. + var flags: std.ArrayList([]const u8) = .empty; + defer flags.deinit(b.allocator); + try flags.appendSlice(b.allocator, &.{ + "-DIMGUI_HAS_DOCK=1", + "-DIMGUI_USE_WCHAR32=1", + "-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1", + }); + if (freetype) try flags.appendSlice(b.allocator, &.{ + "-DIMGUI_ENABLE_FREETYPE=1", + }); + if (backend_opengl3) try flags.appendSlice(b.allocator, &.{ + "-DZIGPKG_IMGUI_ENABLE_OPENGL3=1", + }); + if (target.result.os.tag == .windows) { + try flags.appendSlice(b.allocator, &.{ + "-DIMGUI_IMPL_API=extern\t\"C\"\t__declspec(dllexport)", + }); + } else { + try flags.appendSlice(b.allocator, &.{ + "-DIMGUI_IMPL_API=extern\t\"C\"", + }); + } + if (target.result.os.tag == .freebsd or target.result.abi == .musl) { + try flags.append(b.allocator, "-fPIC"); + } + + // Add the core Dear Imgui source files + if (b.lazyDependency("imgui", .{})) |upstream| { + lib.addIncludePath(upstream.path("")); + lib.addCSourceFiles(.{ + .root = upstream.path(""), + .files = &.{ + "imgui_demo.cpp", + "imgui_draw.cpp", + "imgui_tables.cpp", + "imgui_widgets.cpp", + "imgui.cpp", + }, + .flags = flags.items, + }); + + lib.installHeadersDirectory( + upstream.path(""), + "", + .{ .include_extensions = &.{".h"} }, + ); + + if (freetype) { + lib.addCSourceFile(.{ + .file = upstream.path("misc/freetype/imgui_freetype.cpp"), + .flags = flags.items, + }); + + if (b.systemIntegrationOption("freetype", .{})) { + lib.linkSystemLibrary2("freetype2", dynamic_link_opts); + } else { + const freetype_dep = b.dependency("freetype", .{ + .target = target, + .optimize = optimize, + .@"enable-libpng" = true, + }); + lib.linkLibrary(freetype_dep.artifact("freetype")); + if (freetype_dep.builder.lazyDependency( + "freetype", + .{}, + )) |freetype_upstream| { + mod.addIncludePath(freetype_upstream.path("include")); + } + } + } + + if (backend_metal) { + lib.addCSourceFiles(.{ + .root = upstream.path("backends"), + .files = &.{"imgui_impl_metal.mm"}, + .flags = flags.items, + }); + lib.installHeadersDirectory( + upstream.path("backends"), + "", + .{ .include_extensions = &.{"imgui_impl_metal.h"} }, + ); + } + if (backend_osx) { + lib.addCSourceFiles(.{ + .root = upstream.path("backends"), + .files = &.{"imgui_impl_osx.mm"}, + .flags = flags.items, + }); + lib.installHeadersDirectory( + upstream.path("backends"), + "", + .{ .include_extensions = &.{"imgui_impl_osx.h"} }, + ); + } + if (backend_opengl3) { + lib.addCSourceFiles(.{ + .root = upstream.path("backends"), + .files = &.{"imgui_impl_opengl3.cpp"}, + .flags = flags.items, + }); + lib.installHeadersDirectory( + upstream.path("backends"), + "", + .{ .include_extensions = &.{"imgui_impl_opengl3.h"} }, + ); + } + } + + // Add the C bindings + if (b.lazyDependency("bindings", .{})) |upstream| { + lib.addIncludePath(upstream.path("")); + lib.addCSourceFiles(.{ + .root = upstream.path(""), + .files = &.{ + "dcimgui.cpp", + "dcimgui_internal.cpp", + }, + .flags = flags.items, + }); + lib.addCSourceFiles(.{ + .root = b.path(""), + .files = &.{"ext.cpp"}, + .flags = flags.items, + }); + + lib.installHeadersDirectory( + upstream.path(""), + "", + .{ .include_extensions = &.{".h"} }, + ); + } + + const test_exe = b.addTest(.{ + .name = "test", + .root_module = b.createModule(.{ + .root_source_file = b.path("main.zig"), + .target = target, + .optimize = optimize, + }), + }); + test_exe.root_module.addOptions("build_options", options); + test_exe.linkLibrary(lib); + const tests_run = b.addRunArtifact(test_exe); + const test_step = b.step("test", "Run tests"); + test_step.dependOn(&tests_run.step); +} + +// For dynamic linking, we prefer dynamic linking and to search by +// mode first. Mode first will search all paths for a dynamic library +// before falling back to static. +const dynamic_link_opts: std.Build.Module.LinkSystemLibraryOptions = .{ + .preferred_link_mode = .dynamic, + .search_strategy = .mode_first, +}; diff --git a/vendor/libghostty-vt/pkg/dcimgui/build.zig.zon b/vendor/libghostty-vt/pkg/dcimgui/build.zig.zon new file mode 100644 index 00000000..95d0120e --- /dev/null +++ b/vendor/libghostty-vt/pkg/dcimgui/build.zig.zon @@ -0,0 +1,26 @@ +.{ + .name = .dcimgui, + .version = "1.92.5", // -docking branch + .fingerprint = 0x1a25797442c6324f, + .paths = .{""}, + .dependencies = .{ + // The bindings and imgui versions below must match exactly. + + .bindings = .{ + // https://github.com/dearimgui/dear_bindings + .url = "https://deps.files.ghostty.org/DearBindings_v0.17_ImGui_v1.92.5-docking.tar.gz", + .hash = "N-V-__8AANT61wB--nJ95Gj_ctmzAtcjloZ__hRqNw5lC1Kr", + .lazy = true, + }, + + .imgui = .{ + // https://github.com/ocornut/imgui + .url = "https://github.com/ocornut/imgui/archive/refs/tags/v1.92.5-docking.tar.gz", + .hash = "N-V-__8AAEbOfQBnvcFcCX2W5z7tDaN8vaNZGamEQtNOe0UI", + .lazy = true, + }, + + .apple_sdk = .{ .path = "../apple-sdk" }, + .freetype = .{ .path = "../freetype" }, + }, +} diff --git a/vendor/libghostty-vt/pkg/dcimgui/ext.cpp b/vendor/libghostty-vt/pkg/dcimgui/ext.cpp new file mode 100644 index 00000000..b686c07f --- /dev/null +++ b/vendor/libghostty-vt/pkg/dcimgui/ext.cpp @@ -0,0 +1,53 @@ +#include "imgui.h" + +// This file contains custom extensions for functionality that isn't +// properly supported by Dear Bindings yet. Namely: +// https://github.com/dearimgui/dear_bindings/issues/55 + +// Wrap this in a namespace to keep it separate from the C++ API +namespace cimgui +{ +#include "dcimgui.h" +} + +extern "C" +{ +CIMGUI_API void ImFontConfig_ImFontConfig(cimgui::ImFontConfig* self) +{ + static_assert(sizeof(cimgui::ImFontConfig) == sizeof(::ImFontConfig), "ImFontConfig size mismatch"); + static_assert(alignof(cimgui::ImFontConfig) == alignof(::ImFontConfig), "ImFontConfig alignment mismatch"); + ::ImFontConfig defaults; + *reinterpret_cast<::ImFontConfig*>(self) = defaults; +} + +CIMGUI_API void ImGuiStyle_ImGuiStyle(cimgui::ImGuiStyle* self) +{ + static_assert(sizeof(cimgui::ImGuiStyle) == sizeof(::ImGuiStyle), "ImGuiStyle size mismatch"); + static_assert(alignof(cimgui::ImGuiStyle) == alignof(::ImGuiStyle), "ImGuiStyle alignment mismatch"); + ::ImGuiStyle defaults; + *reinterpret_cast<::ImGuiStyle*>(self) = defaults; +} + +// Perform the OpenGL3 backend shutdown and then zero out the imgl3w +// function pointer table. ImGui_ImplOpenGL3_Shutdown() calls +// imgl3wShutdown() which dlcloses the GL library handles but does not +// zero out the function pointers. A subsequent ImGui_ImplOpenGL3_Init() +// sees the stale (non-null) pointers, skips loader re-initialization, +// and crashes when calling through them. Zeroing the table forces the +// next Init to reload the GL function pointers via imgl3wInit(). +#ifndef IMGUI_DISABLE +#if __has_include("backends/imgui_impl_opengl3.h") +#ifdef ZIGPKG_IMGUI_ENABLE_OPENGL3 +#include "backends/imgui_impl_opengl3.h" +#include "backends/imgui_impl_opengl3_loader.h" + +CIMGUI_API void ImGui_ImplOpenGL3_ShutdownWithLoaderCleanup() +{ + ::ImGui_ImplOpenGL3_Shutdown(); + memset(&imgl3wProcs, 0, sizeof(imgl3wProcs)); +} +#endif // ZIGPKG_IMGUI_ENABLE_OPENGL3 +#endif // __has_include("backends/imgui_impl_opengl3.h") +#endif // IMGUI_DISABLE + +} diff --git a/vendor/libghostty-vt/pkg/dcimgui/main.zig b/vendor/libghostty-vt/pkg/dcimgui/main.zig new file mode 100644 index 00000000..40a4325c --- /dev/null +++ b/vendor/libghostty-vt/pkg/dcimgui/main.zig @@ -0,0 +1,77 @@ +pub const build_options = @import("build_options"); + +pub const c = @cImport({ + // This is set during the build so it also has to be set + // during import time to get the right types. Without this + // you get stack size mismatches on some structs. + @cDefine("IMGUI_USE_WCHAR32", "1"); + + @cDefine("IMGUI_HAS_DOCK", "1"); + @cInclude("dcimgui.h"); +}); + +// OpenGL3 backend +pub extern fn ImGui_ImplOpenGL3_Init(glsl_version: ?[*:0]const u8) callconv(.c) bool; +pub extern fn ImGui_ImplOpenGL3_Shutdown() callconv(.c) void; +pub extern fn ImGui_ImplOpenGL3_NewFrame() callconv(.c) void; +pub extern fn ImGui_ImplOpenGL3_RenderDrawData(draw_data: *c.ImDrawData) callconv(.c) void; + +// Extension: shutdown the OpenGL3 backend and zero out the imgl3w function +// pointer table so a subsequent Init can re-initialize the loader. +pub extern fn ImGui_ImplOpenGL3_ShutdownWithLoaderCleanup() callconv(.c) void; + +// Metal backend +pub extern fn ImGui_ImplMetal_Init(device: *anyopaque) callconv(.c) bool; +pub extern fn ImGui_ImplMetal_Shutdown() callconv(.c) void; +pub extern fn ImGui_ImplMetal_NewFrame(render_pass_descriptor: *anyopaque) callconv(.c) void; +pub extern fn ImGui_ImplMetal_RenderDrawData(draw_data: *c.ImDrawData, command_buffer: *anyopaque, command_encoder: *anyopaque) callconv(.c) void; + +// OSX +pub extern fn ImGui_ImplOSX_Init(*anyopaque) callconv(.c) bool; +pub extern fn ImGui_ImplOSX_Shutdown() callconv(.c) void; +pub extern fn ImGui_ImplOSX_NewFrame(*anyopaque) callconv(.c) void; + +// Internal API types and functions from dcimgui_internal.h +// We declare these manually because the internal header contains bitfields +// that Zig's cImport cannot translate. +pub const ImGuiDockNodeFlagsPrivate = struct { + pub const DockSpace: c.ImGuiDockNodeFlags = 1 << 10; + pub const CentralNode: c.ImGuiDockNodeFlags = 1 << 11; + pub const NoTabBar: c.ImGuiDockNodeFlags = 1 << 12; + pub const HiddenTabBar: c.ImGuiDockNodeFlags = 1 << 13; + pub const NoWindowMenuButton: c.ImGuiDockNodeFlags = 1 << 14; + pub const NoCloseButton: c.ImGuiDockNodeFlags = 1 << 15; + pub const NoResizeX: c.ImGuiDockNodeFlags = 1 << 16; + pub const NoResizeY: c.ImGuiDockNodeFlags = 1 << 17; + pub const DockedWindowsInFocusRoute: c.ImGuiDockNodeFlags = 1 << 18; + pub const NoDockingSplitOther: c.ImGuiDockNodeFlags = 1 << 19; + pub const NoDockingOverMe: c.ImGuiDockNodeFlags = 1 << 20; + pub const NoDockingOverOther: c.ImGuiDockNodeFlags = 1 << 21; + pub const NoDockingOverEmpty: c.ImGuiDockNodeFlags = 1 << 22; +}; +pub extern fn ImGui_DockBuilderDockWindow(window_name: [*:0]const u8, node_id: c.ImGuiID) callconv(.c) void; +pub extern fn ImGui_DockBuilderGetNode(node_id: c.ImGuiID) callconv(.c) ?*anyopaque; +pub extern fn ImGui_DockBuilderGetCentralNode(node_id: c.ImGuiID) callconv(.c) ?*anyopaque; +pub extern fn ImGui_DockBuilderAddNode() callconv(.c) c.ImGuiID; +pub extern fn ImGui_DockBuilderAddNodeEx(node_id: c.ImGuiID, flags: c.ImGuiDockNodeFlags) callconv(.c) c.ImGuiID; +pub extern fn ImGui_DockBuilderRemoveNode(node_id: c.ImGuiID) callconv(.c) void; +pub extern fn ImGui_DockBuilderRemoveNodeDockedWindows(node_id: c.ImGuiID) callconv(.c) void; +pub extern fn ImGui_DockBuilderRemoveNodeDockedWindowsEx(node_id: c.ImGuiID, clear_settings_refs: bool) callconv(.c) void; +pub extern fn ImGui_DockBuilderRemoveNodeChildNodes(node_id: c.ImGuiID) callconv(.c) void; +pub extern fn ImGui_DockBuilderSetNodePos(node_id: c.ImGuiID, pos: c.ImVec2) callconv(.c) void; +pub extern fn ImGui_DockBuilderSetNodeSize(node_id: c.ImGuiID, size: c.ImVec2) callconv(.c) void; +pub extern fn ImGui_DockBuilderSplitNode(node_id: c.ImGuiID, split_dir: c.ImGuiDir, size_ratio_for_node_at_dir: f32, out_id_at_dir: *c.ImGuiID, out_id_at_opposite_dir: *c.ImGuiID) callconv(.c) c.ImGuiID; +pub extern fn ImGui_DockBuilderCopyDockSpace(src_dockspace_id: c.ImGuiID, dst_dockspace_id: c.ImGuiID, in_window_remap_pairs: *c.ImVector_const_charPtr) callconv(.c) void; +pub extern fn ImGui_DockBuilderCopyNode(src_node_id: c.ImGuiID, dst_node_id: c.ImGuiID, out_node_remap_pairs: *c.ImVector_ImGuiID) callconv(.c) void; +pub extern fn ImGui_DockBuilderCopyWindowSettings(src_name: [*:0]const u8, dst_name: [*:0]const u8) callconv(.c) void; +pub extern fn ImGui_DockBuilderFinish(node_id: c.ImGuiID) callconv(.c) void; + +// Extension functions from ext.cpp +pub const ext = struct { + pub extern fn ImFontConfig_ImFontConfig(self: *c.ImFontConfig) callconv(.c) void; + pub extern fn ImGuiStyle_ImGuiStyle(self: *c.ImGuiStyle) callconv(.c) void; +}; + +test { + _ = c; +} |
