diff options
Diffstat (limited to 'vendor/libghostty-vt/pkg/dcimgui/ext.cpp')
| -rw-r--r-- | vendor/libghostty-vt/pkg/dcimgui/ext.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/vendor/libghostty-vt/pkg/dcimgui/ext.cpp b/vendor/libghostty-vt/pkg/dcimgui/ext.cpp new file mode 100644 index 00000000..b686c07f --- /dev/null +++ b/vendor/libghostty-vt/pkg/dcimgui/ext.cpp @@ -0,0 +1,53 @@ +#include "imgui.h" + +// This file contains custom extensions for functionality that isn't +// properly supported by Dear Bindings yet. Namely: +// https://github.com/dearimgui/dear_bindings/issues/55 + +// Wrap this in a namespace to keep it separate from the C++ API +namespace cimgui +{ +#include "dcimgui.h" +} + +extern "C" +{ +CIMGUI_API void ImFontConfig_ImFontConfig(cimgui::ImFontConfig* self) +{ + static_assert(sizeof(cimgui::ImFontConfig) == sizeof(::ImFontConfig), "ImFontConfig size mismatch"); + static_assert(alignof(cimgui::ImFontConfig) == alignof(::ImFontConfig), "ImFontConfig alignment mismatch"); + ::ImFontConfig defaults; + *reinterpret_cast<::ImFontConfig*>(self) = defaults; +} + +CIMGUI_API void ImGuiStyle_ImGuiStyle(cimgui::ImGuiStyle* self) +{ + static_assert(sizeof(cimgui::ImGuiStyle) == sizeof(::ImGuiStyle), "ImGuiStyle size mismatch"); + static_assert(alignof(cimgui::ImGuiStyle) == alignof(::ImGuiStyle), "ImGuiStyle alignment mismatch"); + ::ImGuiStyle defaults; + *reinterpret_cast<::ImGuiStyle*>(self) = defaults; +} + +// Perform the OpenGL3 backend shutdown and then zero out the imgl3w +// function pointer table. ImGui_ImplOpenGL3_Shutdown() calls +// imgl3wShutdown() which dlcloses the GL library handles but does not +// zero out the function pointers. A subsequent ImGui_ImplOpenGL3_Init() +// sees the stale (non-null) pointers, skips loader re-initialization, +// and crashes when calling through them. Zeroing the table forces the +// next Init to reload the GL function pointers via imgl3wInit(). +#ifndef IMGUI_DISABLE +#if __has_include("backends/imgui_impl_opengl3.h") +#ifdef ZIGPKG_IMGUI_ENABLE_OPENGL3 +#include "backends/imgui_impl_opengl3.h" +#include "backends/imgui_impl_opengl3_loader.h" + +CIMGUI_API void ImGui_ImplOpenGL3_ShutdownWithLoaderCleanup() +{ + ::ImGui_ImplOpenGL3_Shutdown(); + memset(&imgl3wProcs, 0, sizeof(imgl3wProcs)); +} +#endif // ZIGPKG_IMGUI_ENABLE_OPENGL3 +#endif // __has_include("backends/imgui_impl_opengl3.h") +#endif // IMGUI_DISABLE + +} |
