diff options
| author | Can Celik <ogulcancelik@gmail.com> | 2026-04-04 19:22:04 +0300 |
|---|---|---|
| committer | Can Celik <ogulcancelik@gmail.com> | 2026-04-05 01:23:06 +0300 |
| commit | 41dd733ca7123c9ac4bfc6c781697a660e95b052 (patch) | |
| tree | 3fc91815ca139ef2e0b281bba0abda4ef15175f4 /vendor/libghostty-vt/pkg/dcimgui/main.zig | |
| parent | 55c138263e190a1e79d4b997bfb9397306c0ec1f (diff) | |
feat: finish ghostty pane backend integration
Diffstat (limited to 'vendor/libghostty-vt/pkg/dcimgui/main.zig')
| -rw-r--r-- | vendor/libghostty-vt/pkg/dcimgui/main.zig | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/vendor/libghostty-vt/pkg/dcimgui/main.zig b/vendor/libghostty-vt/pkg/dcimgui/main.zig new file mode 100644 index 00000000..40a4325c --- /dev/null +++ b/vendor/libghostty-vt/pkg/dcimgui/main.zig @@ -0,0 +1,77 @@ +pub const build_options = @import("build_options"); + +pub const c = @cImport({ + // This is set during the build so it also has to be set + // during import time to get the right types. Without this + // you get stack size mismatches on some structs. + @cDefine("IMGUI_USE_WCHAR32", "1"); + + @cDefine("IMGUI_HAS_DOCK", "1"); + @cInclude("dcimgui.h"); +}); + +// OpenGL3 backend +pub extern fn ImGui_ImplOpenGL3_Init(glsl_version: ?[*:0]const u8) callconv(.c) bool; +pub extern fn ImGui_ImplOpenGL3_Shutdown() callconv(.c) void; +pub extern fn ImGui_ImplOpenGL3_NewFrame() callconv(.c) void; +pub extern fn ImGui_ImplOpenGL3_RenderDrawData(draw_data: *c.ImDrawData) callconv(.c) void; + +// Extension: shutdown the OpenGL3 backend and zero out the imgl3w function +// pointer table so a subsequent Init can re-initialize the loader. +pub extern fn ImGui_ImplOpenGL3_ShutdownWithLoaderCleanup() callconv(.c) void; + +// Metal backend +pub extern fn ImGui_ImplMetal_Init(device: *anyopaque) callconv(.c) bool; +pub extern fn ImGui_ImplMetal_Shutdown() callconv(.c) void; +pub extern fn ImGui_ImplMetal_NewFrame(render_pass_descriptor: *anyopaque) callconv(.c) void; +pub extern fn ImGui_ImplMetal_RenderDrawData(draw_data: *c.ImDrawData, command_buffer: *anyopaque, command_encoder: *anyopaque) callconv(.c) void; + +// OSX +pub extern fn ImGui_ImplOSX_Init(*anyopaque) callconv(.c) bool; +pub extern fn ImGui_ImplOSX_Shutdown() callconv(.c) void; +pub extern fn ImGui_ImplOSX_NewFrame(*anyopaque) callconv(.c) void; + +// Internal API types and functions from dcimgui_internal.h +// We declare these manually because the internal header contains bitfields +// that Zig's cImport cannot translate. +pub const ImGuiDockNodeFlagsPrivate = struct { + pub const DockSpace: c.ImGuiDockNodeFlags = 1 << 10; + pub const CentralNode: c.ImGuiDockNodeFlags = 1 << 11; + pub const NoTabBar: c.ImGuiDockNodeFlags = 1 << 12; + pub const HiddenTabBar: c.ImGuiDockNodeFlags = 1 << 13; + pub const NoWindowMenuButton: c.ImGuiDockNodeFlags = 1 << 14; + pub const NoCloseButton: c.ImGuiDockNodeFlags = 1 << 15; + pub const NoResizeX: c.ImGuiDockNodeFlags = 1 << 16; + pub const NoResizeY: c.ImGuiDockNodeFlags = 1 << 17; + pub const DockedWindowsInFocusRoute: c.ImGuiDockNodeFlags = 1 << 18; + pub const NoDockingSplitOther: c.ImGuiDockNodeFlags = 1 << 19; + pub const NoDockingOverMe: c.ImGuiDockNodeFlags = 1 << 20; + pub const NoDockingOverOther: c.ImGuiDockNodeFlags = 1 << 21; + pub const NoDockingOverEmpty: c.ImGuiDockNodeFlags = 1 << 22; +}; +pub extern fn ImGui_DockBuilderDockWindow(window_name: [*:0]const u8, node_id: c.ImGuiID) callconv(.c) void; +pub extern fn ImGui_DockBuilderGetNode(node_id: c.ImGuiID) callconv(.c) ?*anyopaque; +pub extern fn ImGui_DockBuilderGetCentralNode(node_id: c.ImGuiID) callconv(.c) ?*anyopaque; +pub extern fn ImGui_DockBuilderAddNode() callconv(.c) c.ImGuiID; +pub extern fn ImGui_DockBuilderAddNodeEx(node_id: c.ImGuiID, flags: c.ImGuiDockNodeFlags) callconv(.c) c.ImGuiID; +pub extern fn ImGui_DockBuilderRemoveNode(node_id: c.ImGuiID) callconv(.c) void; +pub extern fn ImGui_DockBuilderRemoveNodeDockedWindows(node_id: c.ImGuiID) callconv(.c) void; +pub extern fn ImGui_DockBuilderRemoveNodeDockedWindowsEx(node_id: c.ImGuiID, clear_settings_refs: bool) callconv(.c) void; +pub extern fn ImGui_DockBuilderRemoveNodeChildNodes(node_id: c.ImGuiID) callconv(.c) void; +pub extern fn ImGui_DockBuilderSetNodePos(node_id: c.ImGuiID, pos: c.ImVec2) callconv(.c) void; +pub extern fn ImGui_DockBuilderSetNodeSize(node_id: c.ImGuiID, size: c.ImVec2) callconv(.c) void; +pub extern fn ImGui_DockBuilderSplitNode(node_id: c.ImGuiID, split_dir: c.ImGuiDir, size_ratio_for_node_at_dir: f32, out_id_at_dir: *c.ImGuiID, out_id_at_opposite_dir: *c.ImGuiID) callconv(.c) c.ImGuiID; +pub extern fn ImGui_DockBuilderCopyDockSpace(src_dockspace_id: c.ImGuiID, dst_dockspace_id: c.ImGuiID, in_window_remap_pairs: *c.ImVector_const_charPtr) callconv(.c) void; +pub extern fn ImGui_DockBuilderCopyNode(src_node_id: c.ImGuiID, dst_node_id: c.ImGuiID, out_node_remap_pairs: *c.ImVector_ImGuiID) callconv(.c) void; +pub extern fn ImGui_DockBuilderCopyWindowSettings(src_name: [*:0]const u8, dst_name: [*:0]const u8) callconv(.c) void; +pub extern fn ImGui_DockBuilderFinish(node_id: c.ImGuiID) callconv(.c) void; + +// Extension functions from ext.cpp +pub const ext = struct { + pub extern fn ImFontConfig_ImFontConfig(self: *c.ImFontConfig) callconv(.c) void; + pub extern fn ImGuiStyle_ImGuiStyle(self: *c.ImGuiStyle) callconv(.c) void; +}; + +test { + _ = c; +} |
