diff options
| author | Ogulcan Celik <ogulcancelik@gmail.com> | 2026-05-07 21:41:13 +0300 |
|---|---|---|
| committer | Ogulcan Celik <ogulcancelik@gmail.com> | 2026-05-07 21:48:50 +0300 |
| commit | b0aa7b2cddc57a55a1c0285a1ea82b59ac9783bd (patch) | |
| tree | 866e4bd3322e69c4916457cde420c7e4b74792ef /tests/cross_area.rs | |
| parent | dcfe11a7588fcd42471159453810abc9b7720a57 (diff) | |
fix: preserve osc8 hyperlinks in client rendering
fixes #73
Diffstat (limited to 'tests/cross_area.rs')
| -rw-r--r-- | tests/cross_area.rs | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/tests/cross_area.rs b/tests/cross_area.rs index df2dced1..0740a7dd 100644 --- a/tests/cross_area.rs +++ b/tests/cross_area.rs @@ -483,14 +483,17 @@ fn is_timeout(err: &io::Error) -> bool { ) } +#[allow(dead_code)] #[derive(Debug, Deserialize)] struct FrameWire { cells: Vec<CellWire>, width: u16, height: u16, cursor: Option<CursorWire>, + hyperlinks: Vec<String>, } +#[allow(dead_code)] #[derive(Debug, Deserialize)] struct CellWire { symbol: String, @@ -498,6 +501,7 @@ struct CellWire { bg: u32, modifier: u16, skip: bool, + hyperlink: Option<u32>, } #[derive(Debug, Deserialize)] @@ -665,7 +669,7 @@ fn cross_area_detach_and_reattach_preserves_state() { // Local attach (client A). let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 2, 100, 30); + client_handshake(&mut client_a, 3, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); // Use herdr: create a workspace and write output into its pane. @@ -702,7 +706,7 @@ fn cross_area_detach_and_reattach_preserves_state() { // Reattach from another terminal/session (client B). let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 2, 80, 24); + client_handshake(&mut client_b, 3, 80, 24); assert!( wait_for_frame(&mut client_b, Duration::from_secs(5)), "reattached client should receive frame" @@ -758,7 +762,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 2, 100, 30); + client_handshake(&mut client_a, 3, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); let created = workspace_create(&api_socket, "agent-persist"); @@ -811,7 +815,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() { // Reattach and ensure client-side state reflects the persisted working status. let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 2, 80, 24); + client_handshake(&mut client_b, 3, 80, 24); let saw_working_on_client = wait_for_frame_matching(&mut client_b, Duration::from_secs(5), |frame| { frame_contains_text(frame, "working") @@ -856,7 +860,7 @@ fn cross_area_client_and_api_workspace_views_are_consistent() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client = UnixStream::connect(&client_socket).expect("client should connect"); - client_handshake(&mut client, 2, 100, 30); + client_handshake(&mut client, 3, 100, 30); assert!(wait_for_frame(&mut client, Duration::from_secs(2))); drain_server_messages(&mut client, Duration::from_millis(300)); @@ -919,9 +923,9 @@ fn cross_area_two_clients_shared_view_and_single_detach_stability() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 2, 110, 30); + client_handshake(&mut client_a, 3, 110, 30); let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 2, 100, 30); + client_handshake(&mut client_b, 3, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); assert!(wait_for_frame(&mut client_b, Duration::from_secs(2))); @@ -1087,7 +1091,7 @@ fn cross_area_server_kill_then_restart_and_reconnect() { let mut reconnect_client = UnixStream::connect(&client_socket).expect("new client should connect after restart"); - client_handshake(&mut reconnect_client, 2, 80, 24); + client_handshake(&mut reconnect_client, 3, 80, 24); assert!( wait_for_frame(&mut reconnect_client, Duration::from_secs(5)), "new client should receive frame after restart" |
