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authorOgulcan Celik <ogulcancelik@gmail.com>2026-05-07 21:41:13 +0300
committerOgulcan Celik <ogulcancelik@gmail.com>2026-05-07 21:48:50 +0300
commitb0aa7b2cddc57a55a1c0285a1ea82b59ac9783bd (patch)
tree866e4bd3322e69c4916457cde420c7e4b74792ef /tests
parentdcfe11a7588fcd42471159453810abc9b7720a57 (diff)
fix: preserve osc8 hyperlinks in client rendering
fixes #73
Diffstat (limited to 'tests')
-rw-r--r--tests/api_ping.rs2
-rw-r--r--tests/cli_wrapper.rs6
-rw-r--r--tests/client_mode.rs40
-rw-r--r--tests/cross_area.rs20
-rw-r--r--tests/detach_reattach.rs44
-rw-r--r--tests/multi_client.rs6
-rw-r--r--tests/server_headless.rs14
7 files changed, 72 insertions, 60 deletions
diff --git a/tests/api_ping.rs b/tests/api_ping.rs
index a0e2d33b..b0411559 100644
--- a/tests/api_ping.rs
+++ b/tests/api_ping.rs
@@ -223,7 +223,7 @@ fn ping_over_socket_returns_version() {
assert_eq!(value["id"], "req_1");
assert_eq!(value["result"]["type"], "pong");
assert_eq!(value["result"]["version"], env!("CARGO_PKG_VERSION"));
- assert_eq!(value["result"]["protocol"], 2);
+ assert_eq!(value["result"]["protocol"], 3);
cleanup_spawned_herdr(child, base);
}
diff --git a/tests/cli_wrapper.rs b/tests/cli_wrapper.rs
index 035264df..a68fcb6c 100644
--- a/tests/cli_wrapper.rs
+++ b/tests/cli_wrapper.rs
@@ -871,7 +871,7 @@ fn status_commands_report_client_and_server_versions() {
"stdout: {full_stdout}"
);
assert!(
- full_stdout.contains(" protocol: 2"),
+ full_stdout.contains(" protocol: 3"),
"stdout: {full_stdout}"
);
assert!(full_stdout.contains("server:\n"), "stdout: {full_stdout}");
@@ -904,7 +904,7 @@ fn status_commands_report_client_and_server_versions() {
"stdout: {server_stdout}"
);
assert!(
- server_stdout.contains("protocol: 2"),
+ server_stdout.contains("protocol: 3"),
"stdout: {server_stdout}"
);
@@ -916,7 +916,7 @@ fn status_commands_report_client_and_server_versions() {
"stdout: {client_stdout}"
);
assert!(
- client_stdout.contains("protocol: 2"),
+ client_stdout.contains("protocol: 3"),
"stdout: {client_stdout}"
);
assert!(
diff --git a/tests/client_mode.rs b/tests/client_mode.rs
index 958b48a3..f35ee301 100644
--- a/tests/client_mode.rs
+++ b/tests/client_mode.rs
@@ -158,14 +158,17 @@ fn ping_socket(socket_path: &PathBuf) -> String {
response.trim().to_string()
}
+#[allow(dead_code)]
#[derive(Debug, Deserialize)]
struct FrameWire {
cells: Vec<CellWire>,
width: u16,
height: u16,
cursor: Option<CursorWire>,
+ hyperlinks: Vec<String>,
}
+#[allow(dead_code)]
#[derive(Debug, Deserialize)]
struct CellWire {
symbol: String,
@@ -173,6 +176,7 @@ struct CellWire {
bg: u32,
modifier: u16,
skip: bool,
+ hyperlink: Option<u32>,
}
#[derive(Debug, Deserialize)]
@@ -246,8 +250,8 @@ fn client_connects_and_receives_frame() {
// Connect and handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect to client socket");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2, "server should report protocol version 2");
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3, "server should report protocol version 3");
assert!(
error.is_none(),
"handshake should not have error: {:?}",
@@ -326,8 +330,8 @@ fn client_sees_headless_startup_config_diagnostic() {
let mut stream = UnixStream::connect(&client_socket).expect("should connect to client socket");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
stream
@@ -375,8 +379,8 @@ fn client_input_forwarded_to_pane() {
// Connect and handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect to client socket");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Send an Input message containing "echo hello\n".
@@ -429,8 +433,8 @@ fn client_resize_sends_message() {
// Connect and handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect to client socket");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Drain the initial frame(s).
@@ -486,8 +490,8 @@ fn server_shutdown_sends_message_to_client() {
// Connect and handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect to client socket");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Send SIGINT so the server takes the graceful shutdown path and
@@ -713,8 +717,8 @@ fn client_receives_frame_after_pane_output() {
// Connect and handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect to client socket");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Read the initial frame (server renders immediately on client connect).
@@ -767,8 +771,8 @@ fn navigate_mode_keybind_dispatch_in_server() {
// Connect and handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect to client socket");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Drain initial frames.
@@ -885,8 +889,8 @@ fn graceful_shutdown_sends_server_shutdown_to_client() {
// Connect and handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect to client socket");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Drain initial frame(s).
@@ -983,8 +987,8 @@ fn client_receives_notify_on_agent_state_change() {
// Connect as a client and perform handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Drain initial frame(s).
diff --git a/tests/cross_area.rs b/tests/cross_area.rs
index df2dced1..0740a7dd 100644
--- a/tests/cross_area.rs
+++ b/tests/cross_area.rs
@@ -483,14 +483,17 @@ fn is_timeout(err: &io::Error) -> bool {
)
}
+#[allow(dead_code)]
#[derive(Debug, Deserialize)]
struct FrameWire {
cells: Vec<CellWire>,
width: u16,
height: u16,
cursor: Option<CursorWire>,
+ hyperlinks: Vec<String>,
}
+#[allow(dead_code)]
#[derive(Debug, Deserialize)]
struct CellWire {
symbol: String,
@@ -498,6 +501,7 @@ struct CellWire {
bg: u32,
modifier: u16,
skip: bool,
+ hyperlink: Option<u32>,
}
#[derive(Debug, Deserialize)]
@@ -665,7 +669,7 @@ fn cross_area_detach_and_reattach_preserves_state() {
// Local attach (client A).
let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect");
- client_handshake(&mut client_a, 2, 100, 30);
+ client_handshake(&mut client_a, 3, 100, 30);
assert!(wait_for_frame(&mut client_a, Duration::from_secs(2)));
// Use herdr: create a workspace and write output into its pane.
@@ -702,7 +706,7 @@ fn cross_area_detach_and_reattach_preserves_state() {
// Reattach from another terminal/session (client B).
let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect");
- client_handshake(&mut client_b, 2, 80, 24);
+ client_handshake(&mut client_b, 3, 80, 24);
assert!(
wait_for_frame(&mut client_b, Duration::from_secs(5)),
"reattached client should receive frame"
@@ -758,7 +762,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() {
wait_for_socket(&client_socket, Duration::from_secs(10));
let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect");
- client_handshake(&mut client_a, 2, 100, 30);
+ client_handshake(&mut client_a, 3, 100, 30);
assert!(wait_for_frame(&mut client_a, Duration::from_secs(2)));
let created = workspace_create(&api_socket, "agent-persist");
@@ -811,7 +815,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() {
// Reattach and ensure client-side state reflects the persisted working status.
let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect");
- client_handshake(&mut client_b, 2, 80, 24);
+ client_handshake(&mut client_b, 3, 80, 24);
let saw_working_on_client =
wait_for_frame_matching(&mut client_b, Duration::from_secs(5), |frame| {
frame_contains_text(frame, "working")
@@ -856,7 +860,7 @@ fn cross_area_client_and_api_workspace_views_are_consistent() {
wait_for_socket(&client_socket, Duration::from_secs(10));
let mut client = UnixStream::connect(&client_socket).expect("client should connect");
- client_handshake(&mut client, 2, 100, 30);
+ client_handshake(&mut client, 3, 100, 30);
assert!(wait_for_frame(&mut client, Duration::from_secs(2)));
drain_server_messages(&mut client, Duration::from_millis(300));
@@ -919,9 +923,9 @@ fn cross_area_two_clients_shared_view_and_single_detach_stability() {
wait_for_socket(&client_socket, Duration::from_secs(10));
let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect");
- client_handshake(&mut client_a, 2, 110, 30);
+ client_handshake(&mut client_a, 3, 110, 30);
let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect");
- client_handshake(&mut client_b, 2, 100, 30);
+ client_handshake(&mut client_b, 3, 100, 30);
assert!(wait_for_frame(&mut client_a, Duration::from_secs(2)));
assert!(wait_for_frame(&mut client_b, Duration::from_secs(2)));
@@ -1087,7 +1091,7 @@ fn cross_area_server_kill_then_restart_and_reconnect() {
let mut reconnect_client =
UnixStream::connect(&client_socket).expect("new client should connect after restart");
- client_handshake(&mut reconnect_client, 2, 80, 24);
+ client_handshake(&mut reconnect_client, 3, 80, 24);
assert!(
wait_for_frame(&mut reconnect_client, Duration::from_secs(5)),
"new client should receive frame after restart"
diff --git a/tests/detach_reattach.rs b/tests/detach_reattach.rs
index b71ee4cb..259cf350 100644
--- a/tests/detach_reattach.rs
+++ b/tests/detach_reattach.rs
@@ -276,8 +276,8 @@ fn navigate_q_detaches_client_and_server_persists() {
// Connect and handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect to client socket");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Drain initial frames.
@@ -338,8 +338,8 @@ fn explicit_detach_message_causes_clean_disconnect() {
// Connect and handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Drain initial frames.
@@ -397,8 +397,8 @@ fn reattach_after_detach_shows_current_state() {
// --- Client A ---
let mut stream_a = UnixStream::connect(&client_socket).expect("client A should connect");
let (version, error) =
- client_handshake(&mut stream_a, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream_a, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Drain initial frames.
@@ -436,8 +436,8 @@ fn reattach_after_detach_shows_current_state() {
// --- Client B (reattach) ---
let mut stream_b = UnixStream::connect(&client_socket).expect("client B should connect");
let (version, error) =
- client_handshake(&mut stream_b, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream_b, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(
error.is_none(),
"reattach handshake should succeed: {:?}",
@@ -516,8 +516,8 @@ fn processes_survive_during_and_after_detach() {
// Connect and handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Drain initial frames.
@@ -555,8 +555,8 @@ fn processes_survive_during_and_after_detach() {
// Reattach — verify we can connect and receive a frame.
let mut stream_b = UnixStream::connect(&client_socket).expect("should reattach");
let (version, error) =
- client_handshake(&mut stream_b, 2, 80, 24).expect("reattach handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream_b, 3, 80, 24).expect("reattach handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Verify the reattached client receives a frame.
@@ -604,8 +604,8 @@ fn server_persists_after_client_connection_drop() {
// Connect and handshake.
let mut stream = UnixStream::connect(&client_socket).expect("should connect");
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Drain initial frames.
@@ -631,8 +631,8 @@ fn server_persists_after_client_connection_drop() {
// Reattach — verify we can connect and handshake again.
let mut stream_b = UnixStream::connect(&client_socket).expect("should reattach");
let (version, error) =
- client_handshake(&mut stream_b, 2, 80, 24).expect("reattach handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream_b, 3, 80, 24).expect("reattach handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "reattach should succeed: {:?}", error);
cleanup_spawned_herdr(spawned, base);
@@ -653,8 +653,8 @@ fn detached_output_preserves_last_attached_pty_size() {
let mut stream = UnixStream::connect(&client_socket).expect("client should connect");
let (version, error) =
- client_handshake(&mut stream, 2, 120, 40).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream, 3, 120, 40).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
drain_messages(&mut stream);
@@ -722,8 +722,8 @@ fn output_accumulated_while_detached_visible_on_reattach() {
// Connect and handshake client A.
let mut stream_a = UnixStream::connect(&client_socket).expect("client A should connect");
let (version, error) =
- client_handshake(&mut stream_a, 2, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream_a, 3, 80, 24).expect("handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Detach client A immediately.
@@ -780,8 +780,8 @@ fn output_accumulated_while_detached_visible_on_reattach() {
// --- Client B (reattach) ---
let mut stream_b = UnixStream::connect(&client_socket).expect("client B should connect");
let (version, error) =
- client_handshake(&mut stream_b, 2, 80, 24).expect("reattach handshake should succeed");
- assert_eq!(version, 2);
+ client_handshake(&mut stream_b, 3, 80, 24).expect("reattach handshake should succeed");
+ assert_eq!(version, 3);
assert!(error.is_none(), "{:?}", error);
// Client B should receive a frame with the current state.
diff --git a/tests/multi_client.rs b/tests/multi_client.rs
index 062a0f60..f65538b4 100644
--- a/tests/multi_client.rs
+++ b/tests/multi_client.rs
@@ -542,7 +542,7 @@ fn client_handshake(
fn connect_raw_client(client_socket: &Path, cols: u16, rows: u16) -> UnixStream {
let mut stream = UnixStream::connect(client_socket).expect("should connect to client socket");
- client_handshake(&mut stream, 2, cols, rows).expect("handshake should succeed");
+ client_handshake(&mut stream, 3, cols, rows).expect("handshake should succeed");
stream
}
@@ -565,14 +565,17 @@ fn send_client_detach(stream: &mut UnixStream) {
stream.flush().unwrap();
}
+#[allow(dead_code)]
#[derive(Debug, Deserialize)]
struct FrameWire {
cells: Vec<CellWire>,
width: u16,
height: u16,
cursor: Option<CursorWire>,
+ hyperlinks: Vec<String>,
}
+#[allow(dead_code)]
#[derive(Debug, Deserialize)]
struct CellWire {
symbol: String,
@@ -580,6 +583,7 @@ struct CellWire {
bg: u32,
modifier: u16,
skip: bool,
+ hyperlink: Option<u32>,
}
#[derive(Debug, Deserialize)]
diff --git a/tests/server_headless.rs b/tests/server_headless.rs
index 19b78e95..687b886b 100644
--- a/tests/server_headless.rs
+++ b/tests/server_headless.rs
@@ -578,9 +578,9 @@ fn client_handshake_succeeds() {
// Send Hello with version 2, 80 cols, 24 rows.
let (version, error) =
- client_handshake(&mut stream, 2, 80, 24).expect("handshake should succeed");
+ client_handshake(&mut stream, 3, 80, 24).expect("handshake should succeed");
- assert_eq!(version, 2, "server should report protocol version 2");
+ assert_eq!(version, 3, "server should report protocol version 3");
assert!(
error.is_none(),
"handshake should not have an error: {:?}",
@@ -609,7 +609,7 @@ fn client_handshake_rejects_incompatible_version() {
let (version, error) = client_handshake(&mut stream, 0, 80, 24)
.expect("should read Welcome response even on rejection");
- assert_eq!(version, 2, "server should report its version 2");
+ assert_eq!(version, 3, "server should report its version 3");
assert!(
error.is_some(),
"version 0 should be rejected with an error"
@@ -634,10 +634,10 @@ fn client_handshake_clamps_small_terminal_size() {
// Send Hello with 0x0 terminal size — should be clamped.
let mut stream = UnixStream::connect(&client_socket).expect("should connect to client socket");
- let (version, error) = client_handshake(&mut stream, 2, 0, 0)
+ let (version, error) = client_handshake(&mut stream, 3, 0, 0)
.expect("handshake with 0x0 should succeed (server clamps)");
- assert_eq!(version, 2);
+ assert_eq!(version, 3);
assert!(
error.is_none(),
"0x0 size should be accepted (clamped): {:?}",
@@ -697,9 +697,9 @@ fn no_hello_client_closed_within_five_seconds() {
// Verify the server is still healthy — a proper client can still connect.
let mut good_stream =
UnixStream::connect(&client_socket).expect("should connect after no-hello client");
- let (version, error) = client_handshake(&mut good_stream, 2, 80, 24)
+ let (version, error) = client_handshake(&mut good_stream, 3, 80, 24)
.expect("proper handshake should still work after no-hello client");
- assert_eq!(version, 2);
+ assert_eq!(version, 3);
assert!(error.is_none());
// API should still work.