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//! Glyph is a single loaded glyph for a face.
const Glyph = @This();
/// width of glyph in pixels
width: u32,
/// height of glyph in pixels
height: u32,
/// left bearing
offset_x: i32,
/// top bearing
offset_y: i32,
/// coordinates in the atlas of the top-left corner. These have to
/// be normalized to be between 0 and 1 prior to use in shaders.
atlas_x: u32,
atlas_y: u32,
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