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-rw-r--r--vendor/libghostty-vt/src/simd/vt.cpp161
1 files changed, 125 insertions, 36 deletions
diff --git a/vendor/libghostty-vt/src/simd/vt.cpp b/vendor/libghostty-vt/src/simd/vt.cpp
index 5bf4147d..15d46966 100644
--- a/vendor/libghostty-vt/src/simd/vt.cpp
+++ b/vendor/libghostty-vt/src/simd/vt.cpp
@@ -198,35 +198,55 @@ size_t DecodeUTF8(const uint8_t* HWY_RESTRICT input,
return static_cast<size_t>(out - output);
}
-/// Decode the UTF-8 text in input into output until an escape
-/// character is found. This returns the number of bytes consumed
-/// from input and writes the number of decoded characters into
-/// output_count.
-///
-/// This may return a value less than count even with no escape
-/// character if the input ends with an incomplete UTF-8 sequence.
-/// The caller should check the next byte manually to determine
-/// if it is incomplete.
+// Widen the N uint8 lanes of v into N uint32 values stored at out.
+// This is the UTF-8 to UTF-32 "decode" for ASCII bytes.
template <class D>
-size_t DecodeUTF8UntilControlSeqImpl(D d,
- const T* HWY_RESTRICT input,
- size_t count,
- char32_t* output,
- size_t* output_count) {
- const size_t N = hn::Lanes(d);
+static HWY_INLINE void WidenAsciiStore(D d,
+ hn::Vec<D> v,
+ char32_t* HWY_RESTRICT out) {
+ uint32_t* HWY_RESTRICT out32 = reinterpret_cast<uint32_t*>(out);
+#if HWY_TARGET == HWY_SCALAR
+ // The scalar fallback target has single-lane vectors, which cannot
+ // be halved; widen the one lane directly.
+ (void)d;
+ out32[0] = hn::GetLane(v);
+#else
+ const hn::Half<D> dh;
+ const hn::Half<hn::Half<D>> dq;
+ const hn::Rebind<uint32_t, decltype(dq)> d32;
+ const size_t N4 = hn::Lanes(dq);
+ const auto lo = hn::LowerHalf(dh, v);
+ const auto hi = hn::UpperHalf(dh, v);
+ hn::StoreU(hn::PromoteTo(d32, hn::LowerHalf(dq, lo)), d32, out32 + 0 * N4);
+ hn::StoreU(hn::PromoteTo(d32, hn::UpperHalf(dq, lo)), d32, out32 + 1 * N4);
+ hn::StoreU(hn::PromoteTo(d32, hn::LowerHalf(dq, hi)), d32, out32 + 2 * N4);
+ hn::StoreU(hn::PromoteTo(d32, hn::UpperHalf(dq, hi)), d32, out32 + 3 * N4);
+#endif
+}
- // Create a vector containing ESC since that denotes a control sequence.
+// The general (non-ASCII) portion of DecodeUTF8UntilControlSeqImpl.
+// Continues scanning for ESC starting at byte offset `base` and decodes
+// input[base..stop) via simdutf. The caller must have already decoded
+// input[0..base) as ASCII into output[0..base) (one codepoint per byte).
+template <class D>
+static HWY_NOINLINE size_t DecodeNonAsciiUntilControlSeq(
+ D d,
+ const T* HWY_RESTRICT input,
+ size_t count,
+ size_t base,
+ char32_t* output,
+ size_t* output_count) {
+ const size_t N = hn::Lanes(d);
const hn::Vec<D> esc_vec = Set(d, 0x1B);
// Compare N elements at a time.
- size_t i = 0;
+ size_t i = base;
for (; i + N <= count; i += N) {
// Load the N elements from our input into a vector.
const hn::Vec<D> input_vec = hn::LoadU(d, input + i);
// If we don't have any escapes we keep going. We want to accumulate
// the largest possible valid UTF-8 sequence before decoding.
- // TODO(mitchellh): benchmark this vs decoding every time
const size_t esc_idx = IndexOfChunk(d, esc_vec, input_vec);
if (esc_idx == kNotFound) {
continue;
@@ -235,25 +255,17 @@ size_t DecodeUTF8UntilControlSeqImpl(D d,
// We have an ESC char, decode up to this point. We start by assuming
// a valid UTF-8 sequence and slow-path into error handling if we find
// an invalid sequence.
- *output_count = DecodeUTF8(input, i + esc_idx, output);
+ *output_count = base + DecodeUTF8(input + base, i + esc_idx - base,
+ output + base);
return i + esc_idx;
}
- // If we have leftover input then we decode it one byte at a time (slow!)
+ // If we have leftover input then we scan it one byte at a time (slow!)
// using pretty much the same logic as above.
- if (i != count) {
- const hn::CappedTag<T, 1> d1;
- using D1 = decltype(d1);
- const hn::Vec<D1> esc1 = Set(d1, hn::GetLane(esc_vec));
- for (; i < count; ++i) {
- const hn::Vec<D1> input_vec = hn::LoadU(d1, input + i);
- const size_t esc_idx = IndexOfChunk(d1, esc1, input_vec);
- if (esc_idx == kNotFound) {
- continue;
- }
-
- *output_count = DecodeUTF8(input, i + esc_idx, output);
- return i + esc_idx;
+ for (; i < count; ++i) {
+ if (input[i] == 0x1B) {
+ *output_count = base + DecodeUTF8(input + base, i - base, output + base);
+ return i;
}
}
@@ -267,9 +279,86 @@ size_t DecodeUTF8UntilControlSeqImpl(D d,
// like C0, C1, F5-FF should NOT be trimmed — they should be passed
// through to DecodeUTF8 which will replace them with U+FFFD per the
// maximal subpart algorithm.
- const size_t trimmed_len = TrimValidPartialUTF8(input, i);
- *output_count = DecodeUTF8(input, trimmed_len, output);
- return trimmed_len;
+ const size_t trimmed_len = TrimValidPartialUTF8(input + base, count - base);
+ *output_count = base + DecodeUTF8(input + base, trimmed_len, output + base);
+ return base + trimmed_len;
+}
+
+/// Decode the UTF-8 text in input into output until an escape
+/// character is found. This returns the number of bytes consumed
+/// from input and writes the number of decoded characters into
+/// output_count.
+///
+/// This may return a value less than count even with no escape
+/// character if the input ends with an incomplete UTF-8 sequence.
+/// The caller should check the next byte manually to determine
+/// if it is incomplete.
+template <class D>
+size_t DecodeUTF8UntilControlSeqImpl(D d,
+ const T* HWY_RESTRICT input,
+ size_t count,
+ char32_t* output,
+ size_t* output_count) {
+ const size_t N = hn::Lanes(d);
+
+ // Create a vector containing ESC since that denotes a control sequence.
+ const hn::Vec<D> esc_vec = Set(d, 0x1B);
+ // Any byte >= 0x80 is part of a multi-byte UTF-8 sequence.
+ const hn::Vec<D> high_vec = Set(d, 0x80);
+
+ // ASCII fast path: terminal input is overwhelmingly ASCII, for which
+ // UTF-8 decoding is a simple widening of each byte to 32 bits. We
+ // fuse the ESC scan with the decode, one chunk at a time, and only
+ // fall back to the full UTF-8 decoder (simdutf) when we encounter a
+ // non-ASCII byte. This avoids a second pass over the input and, for
+ // the common short runs between escape sequences, avoids the fixed
+ // overhead of the general-purpose decoder.
+ size_t i = 0;
+ for (; i + N <= count; i += N) {
+ const hn::Vec<D> input_vec = hn::LoadU(d, input + i);
+
+ // Find the first byte that stops the ASCII fast path: an ESC or
+ // any non-ASCII byte.
+ const hn::Mask<D> stop_mask =
+ hn::Or(hn::Eq(input_vec, esc_vec), hn::Ge(input_vec, high_vec));
+ const intptr_t stop = hn::FindFirstTrue(d, stop_mask);
+
+ // Widen the whole chunk unconditionally: output is guaranteed to
+ // be at least as large as input, and if we stop mid-chunk only
+ // the prefix is reported (the rest is scratch that the caller
+ // never reads).
+ WidenAsciiStore(d, input_vec, output + i);
+ if (stop < 0) continue;
+
+ const size_t stop_idx = i + static_cast<size_t>(stop);
+ if (input[stop_idx] == 0x1B) {
+ // ESC: everything before it was ASCII, one codepoint per byte.
+ *output_count = stop_idx;
+ return stop_idx;
+ }
+
+ // Non-ASCII: decode the rest (up to an ESC) with the full decoder.
+ return DecodeNonAsciiUntilControlSeq(d, input, count, stop_idx, output,
+ output_count);
+ }
+
+ // Leftover input (< N bytes): process one byte at a time.
+ for (; i < count; ++i) {
+ const T b = input[i];
+ if (b == 0x1B) {
+ *output_count = i;
+ return i;
+ }
+ if (b >= 0x80) {
+ return DecodeNonAsciiUntilControlSeq(d, input, count, i, output,
+ output_count);
+ }
+ output[i] = b;
+ }
+
+ // The entire input was ASCII (no ESC, no partial sequences possible).
+ *output_count = count;
+ return count;
}
size_t DecodeUTF8UntilControlSeq(const uint8_t* HWY_RESTRICT input,