diff options
| author | Can Celik <ogulcancelik@gmail.com> | 2026-04-04 19:22:04 +0300 |
|---|---|---|
| committer | Can Celik <ogulcancelik@gmail.com> | 2026-04-05 01:23:06 +0300 |
| commit | 41dd733ca7123c9ac4bfc6c781697a660e95b052 (patch) | |
| tree | 3fc91815ca139ef2e0b281bba0abda4ef15175f4 /vendor/libghostty-vt/src/os/cf_release_thread.zig | |
| parent | 55c138263e190a1e79d4b997bfb9397306c0ec1f (diff) | |
feat: finish ghostty pane backend integration
Diffstat (limited to 'vendor/libghostty-vt/src/os/cf_release_thread.zig')
| -rw-r--r-- | vendor/libghostty-vt/src/os/cf_release_thread.zig | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/vendor/libghostty-vt/src/os/cf_release_thread.zig b/vendor/libghostty-vt/src/os/cf_release_thread.zig new file mode 100644 index 00000000..445dc486 --- /dev/null +++ b/vendor/libghostty-vt/src/os/cf_release_thread.zig @@ -0,0 +1,191 @@ +//! Represents the CFRelease thread. Pools of CFTypeRefs are sent to +//! this thread to be released, so that their release callback logic +//! doesn't block the execution of a high throughput thread like the +//! renderer thread. +pub const Thread = @This(); + +const std = @import("std"); +const builtin = @import("builtin"); +const macos = @import("macos"); + +const internal_os = @import("../os/main.zig"); +const xev = @import("../global.zig").xev; +const BlockingQueue = @import("../datastruct/main.zig").BlockingQueue; + +const Allocator = std.mem.Allocator; +const log = std.log.scoped(.cf_release_thread); + +pub const Message = union(enum) { + /// Release a slice of CFTypeRefs. Uses alloc to free the slice after + /// releasing all the refs. + release: struct { + refs: []*anyopaque, + alloc: Allocator, + }, +}; + +/// The type used for sending messages to the thread. For now this is +/// hardcoded with a capacity. We can make this a comptime parameter in +/// the future if we want it configurable. +pub const Mailbox = BlockingQueue(Message, 64); + +/// Allocator used for some state +alloc: std.mem.Allocator, + +/// The main event loop for the thread. The user data of this loop +/// is always the allocator used to create the loop. This is a convenience +/// so that users of the loop always have an allocator. +loop: xev.Loop, + +/// This can be used to wake up the thread. +wakeup: xev.Async, +wakeup_c: xev.Completion = .{}, + +/// This can be used to stop the thread on the next loop iteration. +stop: xev.Async, +stop_c: xev.Completion = .{}, + +/// The mailbox that can be used to send this thread messages. Note +/// this is a blocking queue so if it is full you will get errors (or block). +mailbox: *Mailbox, + +flags: packed struct { + /// This is set to true only when an abnormal exit is detected. It + /// tells our mailbox system to drain and ignore all messages. + drain: bool = false, +} = .{}, + +/// Initialize the thread. This does not START the thread. This only sets +/// up all the internal state necessary prior to starting the thread. It +/// is up to the caller to start the thread with the threadMain entrypoint. +pub fn init( + alloc: Allocator, +) !Thread { + // Create our event loop. + var loop = try xev.Loop.init(.{}); + errdefer loop.deinit(); + + // This async handle is used to "wake up" the thread to collect objects. + var wakeup_h = try xev.Async.init(); + errdefer wakeup_h.deinit(); + + // This async handle is used to stop the loop and force the thread to end. + var stop_h = try xev.Async.init(); + errdefer stop_h.deinit(); + + // The mailbox for messaging this thread + var mailbox = try Mailbox.create(alloc); + errdefer mailbox.destroy(alloc); + + return Thread{ + .alloc = alloc, + .loop = loop, + .wakeup = wakeup_h, + .stop = stop_h, + .mailbox = mailbox, + }; +} + +/// Clean up the thread. This is only safe to call once the thread +/// completes executing; the caller must join prior to this. +pub fn deinit(self: *Thread) void { + self.stop.deinit(); + self.wakeup.deinit(); + self.loop.deinit(); + + // Nothing can possibly access the mailbox anymore, destroy it. + self.mailbox.destroy(self.alloc); +} + +/// The main entrypoint for the thread. +pub fn threadMain(self: *Thread) void { + // Call child function so we can use errors... + self.threadMain_() catch |err| { + log.warn("error in cf release thread err={}", .{err}); + }; + + // If our loop is not stopped, then we need to keep running so that + // messages are drained and we can wait for the surface to send a stop + // message. + if (!self.loop.stopped()) { + log.warn("abrupt cf release thread exit detected, starting xev to drain mailbox", .{}); + defer log.debug("cf release thread fully exiting after abnormal failure", .{}); + self.flags.drain = true; + self.loop.run(.until_done) catch |err| { + log.err("failed to start xev loop for draining err={}", .{err}); + }; + } +} + +fn threadMain_(self: *Thread) !void { + defer log.debug("cf release thread exited", .{}); + + // Right now, on Darwin, `std.Thread.setName` can only name the current + // thread, and we have no way to get the current thread from within it, + // so instead we use this code to name the thread instead. + if (builtin.os.tag.isDarwin()) { + internal_os.macos.pthread_setname_np(&"cf_release".*); + } + + // Start the async handlers. We start these first so that they're + // registered even if anything below fails so we can drain the mailbox. + self.wakeup.wait(&self.loop, &self.wakeup_c, Thread, self, wakeupCallback); + self.stop.wait(&self.loop, &self.stop_c, Thread, self, stopCallback); + + // Run + log.debug("starting cf release thread", .{}); + defer log.debug("starting cf release thread shutdown", .{}); + try self.loop.run(.until_done); +} + +/// Drain the mailbox, handling all the messages in our terminal implementation. +fn drainMailbox(self: *Thread) !void { + // If we're draining, we just drain the mailbox and return. + if (self.flags.drain) { + while (self.mailbox.pop()) |_| {} + return; + } + + while (self.mailbox.pop()) |message| { + // log.debug("mailbox message={}", .{message}); + switch (message) { + .release => |msg| { + for (msg.refs) |ref| macos.foundation.CFRelease(ref); + // log.debug("Released {} CFTypeRefs.", .{ msg.refs.len }); + msg.alloc.free(msg.refs); + }, + } + } +} + +fn wakeupCallback( + self_: ?*Thread, + _: *xev.Loop, + _: *xev.Completion, + r: xev.Async.WaitError!void, +) xev.CallbackAction { + _ = r catch |err| { + log.err("error in wakeup err={}", .{err}); + return .rearm; + }; + + const t = self_.?; + + // When we wake up, we check the mailbox. Mailbox producers should + // wake up our thread after publishing. + t.drainMailbox() catch |err| + log.err("error draining mailbox err={}", .{err}); + + return .rearm; +} + +fn stopCallback( + self_: ?*Thread, + _: *xev.Loop, + _: *xev.Completion, + r: xev.Async.WaitError!void, +) xev.CallbackAction { + _ = r catch unreachable; + self_.?.loop.stop(); + return .disarm; +} |
