aboutsummaryrefslogtreecommitdiff
path: root/vendor/libghostty-vt/src/font/Glyph.zig
diff options
context:
space:
mode:
authorOgulcan Celik <ogulcancelik@gmail.com>2026-07-16 23:28:05 +0300
committerOgulcan Celik <ogulcancelik@gmail.com>2026-07-16 23:29:28 +0300
commit4a3302d19a2baa3a33e910e0088c24e780905b90 (patch)
treedcaf76fae1c82102d933c9225b17ca7ac5d3a847 /vendor/libghostty-vt/src/font/Glyph.zig
parent550e9f8cc085f428429f5cf2da0bb2dba897e8b8 (diff)
chore: update vendored libghostty-vt
refs #276
Diffstat (limited to 'vendor/libghostty-vt/src/font/Glyph.zig')
-rw-r--r--vendor/libghostty-vt/src/font/Glyph.zig611
1 files changed, 611 insertions, 0 deletions
diff --git a/vendor/libghostty-vt/src/font/Glyph.zig b/vendor/libghostty-vt/src/font/Glyph.zig
index f9937027..62c44e22 100644
--- a/vendor/libghostty-vt/src/font/Glyph.zig
+++ b/vendor/libghostty-vt/src/font/Glyph.zig
@@ -1,6 +1,9 @@
//! Glyph is a single loaded glyph for a face.
const Glyph = @This();
+const std = @import("std");
+const Metrics = @import("Metrics.zig");
+
/// width of glyph in pixels
width: u32,
@@ -17,3 +20,611 @@ offset_y: i32,
/// be normalized to be between 0 and 1 prior to use in shaders.
atlas_x: u32,
atlas_y: u32,
+
+/// The size and position of a glyph.
+pub const Size = struct {
+ width: f64,
+ height: f64,
+ x: f64,
+ y: f64,
+};
+
+/// Metrics describing the authored glyph coordinate space.
+pub const DesignMetrics = struct {
+ /// Units-per-em for outline/design coordinates.
+ units_per_em: u32,
+
+ /// Authored advance width in design units.
+ advance_width: u32,
+
+ /// Authored line height in design units.
+ line_height: u32,
+};
+
+/// Additional options for rendering glyphs.
+pub const RenderOptions = struct {
+ /// The metrics that are defining the grid layout. These are usually
+ /// the metrics of the primary font face. The grid metrics are used
+ /// by the font face to better layout the glyph in situations where
+ /// the font is not exactly the same size as the grid.
+ grid_metrics: Metrics,
+
+ /// The number of grid cells this glyph will take up. This can be used
+ /// optionally by the rasterizer to better layout the glyph.
+ cell_width: ?u2 = null,
+
+ /// Constraint and alignment properties for the glyph. The rasterizer
+ /// should call the `constrain` function on this with the original size
+ /// and bearings of the glyph to get remapped values that the glyph
+ /// should be scaled/moved to.
+ constraint: Constraint = .none,
+
+ /// The number of cells, horizontally that the glyph is free to take up
+ /// when resized and aligned by `constraint`. This is usually 1, but if
+ /// there's whitespace to the right of the cell then it can be 2.
+ constraint_width: u2 = 1,
+
+ /// Thicken the glyph. This draws the glyph with a thicker stroke width.
+ /// This is purely an aesthetic setting.
+ ///
+ /// This only works with CoreText currently.
+ thicken: bool = false,
+
+ /// "Strength" of the thickening, between `0` and `255`.
+ /// Only has an effect when `thicken` is enabled.
+ ///
+ /// `0` does not correspond to *no* thickening,
+ /// just the *lightest* thickening available.
+ ///
+ /// CoreText only.
+ thicken_strength: u8 = 255,
+
+ /// See the `constraint` field.
+ pub const Constraint = struct {
+ /// Don't constrain the glyph in any way.
+ pub const none: Constraint = .{};
+
+ /// Sizing rule.
+ size: Constraint.Size = .none,
+
+ /// Vertical alignment rule.
+ align_vertical: Align = .none,
+ /// Horizontal alignment rule.
+ align_horizontal: Align = .none,
+
+ /// Top padding when resizing.
+ pad_top: f64 = 0.0,
+ /// Left padding when resizing.
+ pad_left: f64 = 0.0,
+ /// Right padding when resizing.
+ pad_right: f64 = 0.0,
+ /// Bottom padding when resizing.
+ pad_bottom: f64 = 0.0,
+
+ // Size and bearings of the glyph relative
+ // to the bounding box of its scale group.
+ relative_width: f64 = 1.0,
+ relative_height: f64 = 1.0,
+ relative_x: f64 = 0.0,
+ relative_y: f64 = 0.0,
+
+ /// Maximum aspect ratio (width/height) to allow when stretching.
+ max_xy_ratio: ?f64 = null,
+
+ /// Maximum number of cells horizontally to use.
+ max_constraint_width: u2 = 2,
+
+ /// What to use as the height metric when constraining the glyph and
+ /// the constraint width is 1,
+ height: Height = .cell,
+
+ pub const Size = enum {
+ /// Don't change the size of this glyph.
+ none,
+ /// Scale the glyph down if needed to fit within the bounds,
+ /// preserving aspect ratio.
+ fit,
+ /// Scale the glyph up or down to exactly match the bounds,
+ /// preserving aspect ratio.
+ cover,
+ /// Scale the glyph down if needed to fit within the bounds,
+ /// preserving aspect ratio. If the glyph doesn't cover a
+ /// single cell, scale up. If the glyph exceeds a single
+ /// cell but is within the bounds, do nothing.
+ /// (Nerd Font specific rule.)
+ fit_cover1,
+ /// Stretch the glyph to exactly fit the bounds in both
+ /// directions, disregarding aspect ratio.
+ stretch,
+ };
+
+ pub const Align = enum {
+ /// Don't move the glyph on this axis.
+ none,
+ /// Move the glyph so that its leading (bottom/left)
+ /// edge aligns with the leading edge of the axis.
+ start,
+ /// Move the glyph so that its trailing (top/right)
+ /// edge aligns with the trailing edge of the axis.
+ end,
+ /// Move the glyph so that it is centered on this axis.
+ center,
+ /// Move the glyph so that it is centered on this axis,
+ /// but always with respect to the first cell even for
+ /// multi-cell constraints. (Nerd Font specific rule.)
+ center1,
+ };
+
+ pub const Height = enum {
+ /// Use the full line height of the primary face for
+ /// constraining this glyph.
+ cell,
+ /// Use the icon height from the grid metrics for
+ /// constraining this glyph. Unlike `cell`, the value of
+ /// this height depends on both the constraint width and the
+ /// affected by the `adjust-icon-height` config option.
+ icon,
+ };
+
+ /// Returns true if the constraint does anything. If it doesn't,
+ /// because it neither sizes nor positions the glyph, then this
+ /// returns false.
+ pub inline fn doesAnything(self: Constraint) bool {
+ return self.size != .none or
+ self.align_horizontal != .none or
+ self.align_vertical != .none;
+ }
+
+ /// Apply this constraint to the provided glyph
+ /// size, given the available width and height.
+ pub fn constrain(
+ self: Constraint,
+ glyph: Glyph.Size,
+ metrics: Metrics,
+ /// Number of cells horizontally available for this glyph.
+ constraint_width: u2,
+ ) Glyph.Size {
+ if (!self.doesAnything()) return glyph;
+
+ switch (self.size) {
+ .stretch => {
+ // Stretched glyphs are usually meant to align across cell
+ // boundaries, which works best if they're scaled and
+ // aligned to the grid rather than the face. This is most
+ // easily done by inserting this little fib in the metrics.
+ var m = metrics;
+ m.face_width = @floatFromInt(m.cell_width);
+ m.face_height = @floatFromInt(m.cell_height);
+ m.face_y = 0.0;
+
+ // Negative padding for stretched glyphs is a band-aid to
+ // avoid gaps due to pixel rounding, but at the cost of
+ // unsightly overlap artifacts. Since we scale and align to
+ // the grid rather than the face, we don't need it.
+ var c = self;
+ c.pad_bottom = @max(0, c.pad_bottom);
+ c.pad_top = @max(0, c.pad_top);
+ c.pad_left = @max(0, c.pad_left);
+ c.pad_right = @max(0, c.pad_right);
+
+ return c.constrainInner(glyph, m, constraint_width);
+ },
+ else => return self.constrainInner(glyph, metrics, constraint_width),
+ }
+ }
+
+ fn constrainInner(
+ self: Constraint,
+ glyph: Glyph.Size,
+ metrics: Metrics,
+ constraint_width: u2,
+ ) Glyph.Size {
+ // For extra wide font faces, never stretch glyphs across two cells.
+ // This mirrors font_patcher.
+ const min_constraint_width: u2 = if ((self.size == .stretch) and (metrics.face_width > 0.9 * metrics.face_height))
+ 1
+ else
+ @min(self.max_constraint_width, constraint_width);
+
+ // The bounding box for the glyph's scale group.
+ // Scaling and alignment rules are calculated for
+ // this box and then applied to the glyph.
+ var group: Glyph.Size = group: {
+ const group_width = glyph.width / self.relative_width;
+ const group_height = glyph.height / self.relative_height;
+ break :group .{
+ .width = group_width,
+ .height = group_height,
+ .x = glyph.x - (group_width * self.relative_x),
+ .y = glyph.y - (group_height * self.relative_y),
+ };
+ };
+
+ // Apply prescribed scaling, preserving the
+ // center bearings of the group bounding box
+ const width_factor, const height_factor = self.scale_factors(group, metrics, min_constraint_width);
+ const center_x = group.x + (group.width / 2);
+ const center_y = group.y + (group.height / 2);
+ group.width *= width_factor;
+ group.height *= height_factor;
+ group.x = center_x - (group.width / 2);
+ group.y = center_y - (group.height / 2);
+
+ // NOTE: font_patcher jumps through a lot of hoops at this
+ // point to ensure that the glyph remains within the target
+ // bounding box after rounding to font definition units.
+ // This is irrelevant here as we're not rounding, we're
+ // staying in f64 and heading straight to rendering.
+
+ // Apply prescribed alignment
+ group.y = self.aligned_y(group, metrics);
+ group.x = self.aligned_x(group, metrics, min_constraint_width);
+
+ // Transfer the scaling and alignment back to the glyph and return.
+ return .{
+ .width = width_factor * glyph.width,
+ .height = height_factor * glyph.height,
+ .x = group.x + (group.width * self.relative_x),
+ .y = group.y + (group.height * self.relative_y),
+ };
+ }
+
+ /// Return width and height scaling factors for this scaling group.
+ fn scale_factors(
+ self: Constraint,
+ group: Glyph.Size,
+ metrics: Metrics,
+ min_constraint_width: u2,
+ ) struct { f64, f64 } {
+ if (self.size == .none) {
+ return .{ 1.0, 1.0 };
+ }
+
+ const multi_cell = (min_constraint_width > 1);
+
+ const pad_width_factor = @as(f64, @floatFromInt(min_constraint_width)) - (self.pad_left + self.pad_right);
+ const pad_height_factor = 1 - (self.pad_bottom + self.pad_top);
+
+ const target_width = pad_width_factor * metrics.face_width;
+ const target_height = pad_height_factor * switch (self.height) {
+ .cell => metrics.face_height,
+ // Like font-patcher, the icon constraint height depends on the
+ // constraint width. Unlike font-patcher, the multi-cell
+ // icon_height may be different from face_height due to the
+ // `adjust-icon-height` config option.
+ .icon => if (multi_cell)
+ metrics.icon_height
+ else
+ metrics.icon_height_single,
+ };
+
+ var width_factor = target_width / group.width;
+ var height_factor = target_height / group.height;
+
+ switch (self.size) {
+ .none => unreachable,
+ .fit => {
+ // Scale down to fit if needed
+ height_factor = @min(1, width_factor, height_factor);
+ width_factor = height_factor;
+ },
+ .cover => {
+ // Scale to cover
+ height_factor = @min(width_factor, height_factor);
+ width_factor = height_factor;
+ },
+ .fit_cover1 => {
+ // Scale down to fit or up to cover at least one cell
+ // NOTE: This is similar to font_patcher's "pa" mode,
+ // however, font_patcher will only do the upscaling
+ // part if the constraint width is 1, resulting in
+ // some icons becoming smaller when the constraint
+ // width increases. You'd see icons shrinking when
+ // opening up a space after them. This makes no
+ // sense, so we've fixed the rule such that these
+ // icons are scaled to the same size for multi-cell
+ // constraints as they would be for single-cell.
+ height_factor = @min(width_factor, height_factor);
+ if (multi_cell and (height_factor > 1)) {
+ // Call back into this function with
+ // constraint width 1 to get single-cell scale
+ // factors. We use the height factor as width
+ // could have been modified by max_xy_ratio.
+ _, const single_height_factor = self.scale_factors(group, metrics, 1);
+ height_factor = @max(1, single_height_factor);
+ }
+ width_factor = height_factor;
+ },
+ .stretch => {},
+ }
+
+ // Reduce aspect ratio if required
+ if (self.max_xy_ratio) |ratio| {
+ if (group.width * width_factor > group.height * height_factor * ratio) {
+ width_factor = group.height * height_factor * ratio / group.width;
+ }
+ }
+
+ return .{ width_factor, height_factor };
+ }
+
+ /// Return vertical bearing for aligning this group
+ fn aligned_y(
+ self: Constraint,
+ group: Glyph.Size,
+ metrics: Metrics,
+ ) f64 {
+ if ((self.size == .none) and (self.align_vertical == .none)) {
+ // If we don't have any constraints affecting the vertical axis,
+ // we don't touch vertical alignment.
+ return group.y;
+ }
+ // We use face_height and offset by face_y, rather than
+ // using cell_height directly, to account for the asymmetry
+ // of the pixel cell around the face (a consequence of
+ // aligning the baseline with a pixel boundary rather than
+ // vertically centering the face).
+ const pad_bottom_dy = self.pad_bottom * metrics.face_height;
+ const pad_top_dy = self.pad_top * metrics.face_height;
+ const start_y = metrics.face_y + pad_bottom_dy;
+ const end_y = metrics.face_y + (metrics.face_height - group.height - pad_top_dy);
+ const center_y = (start_y + end_y) / 2;
+ return switch (self.align_vertical) {
+ // NOTE: Even if there is no prescribed alignment, we ensure
+ // that the group doesn't protrude outside the padded cell,
+ // since this is implied by every available size constraint. If
+ // the group is too high we fall back to centering, though if we
+ // hit the .none prong we always have self.size != .none, so
+ // this should never happen.
+ .none => if (end_y < start_y)
+ center_y
+ else
+ @max(start_y, @min(group.y, end_y)),
+ .start => start_y,
+ .end => end_y,
+ .center, .center1 => center_y,
+ };
+ }
+
+ /// Return horizontal bearing for aligning this group
+ fn aligned_x(
+ self: Constraint,
+ group: Glyph.Size,
+ metrics: Metrics,
+ min_constraint_width: u2,
+ ) f64 {
+ if ((self.size == .none) and (self.align_horizontal == .none)) {
+ // If we don't have any constraints affecting the horizontal
+ // axis, we don't touch horizontal alignment.
+ return group.x;
+ }
+ // For multi-cell constraints, we align relative to the span
+ // from the left edge of the first cell to the right edge of
+ // the last face cell assuming it's left-aligned within the
+ // rounded and adjusted pixel cell. Any horizontal offset to
+ // center the face within the grid cell is the responsibility
+ // of the backend-specific rendering code, and should be done
+ // after applying constraints.
+ const full_face_span = metrics.face_width + @as(f64, @floatFromInt((min_constraint_width - 1) * metrics.cell_width));
+ const pad_left_dx = self.pad_left * metrics.face_width;
+ const pad_right_dx = self.pad_right * metrics.face_width;
+ const start_x = pad_left_dx;
+ const end_x = full_face_span - group.width - pad_right_dx;
+ return switch (self.align_horizontal) {
+ // NOTE: Even if there is no prescribed alignment, we ensure
+ // that the glyph doesn't protrude outside the padded cell,
+ // since this is implied by every available size constraint. The
+ // left-side bound has priority if the group is too wide, though
+ // if we hit the .none prong we always have self.size != .none,
+ // so this should never happen.
+ .none => @max(start_x, @min(group.x, end_x)),
+ .start => start_x,
+ .end => @max(start_x, end_x),
+ .center => @max(start_x, (start_x + end_x) / 2),
+ // NOTE: .center1 implements the font_patcher rule of centering
+ // in the first cell even for multi-cell constraints. Since glyphs
+ // are not allowed to protrude to the left, this results in the
+ // left-alignment like .start when the glyph is wider than a cell.
+ .center1 => center1: {
+ const end1_x = metrics.face_width - group.width - pad_right_dx;
+ break :center1 @max(start_x, (start_x + end1_x) / 2);
+ },
+ };
+ }
+ };
+};
+
+test "Constraints" {
+ const comparison = @import("../datastruct/comparison.zig");
+ const getConstraint = @import("nerd_font_attributes.zig").getConstraint;
+ const GlyphSize = Size;
+
+ // Hardcoded data matches metrics from CoreText at size 12 and DPI 96.
+
+ // Define grid metrics (matches font-family = JetBrains Mono)
+ const metrics: Metrics = .{
+ .cell_width = 10,
+ .cell_height = 22,
+ .cell_baseline = 5,
+ .underline_position = 19,
+ .underline_thickness = 1,
+ .strikethrough_position = 12,
+ .strikethrough_thickness = 1,
+ .overline_position = 0,
+ .overline_thickness = 1,
+ .box_thickness = 1,
+ .cursor_thickness = 1,
+ .cursor_height = 22,
+ .icon_height = 21.12,
+ .icon_height_single = 44.48 / 3.0,
+ .face_width = 9.6,
+ .face_height = 21.12,
+ .face_y = 0.2,
+ };
+
+ // ASCII (no constraint).
+ {
+ const constraint: RenderOptions.Constraint = .none;
+
+ // BBox of 'x' from JetBrains Mono.
+ const glyph_x: GlyphSize = .{
+ .width = 6.784,
+ .height = 15.28,
+ .x = 1.408,
+ .y = 4.84,
+ };
+
+ // Any constraint width: do nothing.
+ inline for (.{ 1, 2 }) |constraint_width| {
+ try comparison.expectApproxEqual(
+ glyph_x,
+ constraint.constrain(glyph_x, metrics, constraint_width),
+ );
+ }
+ }
+
+ // Symbol (same constraint as hardcoded in Renderer.addGlyph).
+ {
+ const constraint: RenderOptions.Constraint = .{ .size = .fit };
+
+ // BBox of '■' (0x25A0 black square) from Iosevka.
+ // NOTE: This glyph is designed to span two cells.
+ const glyph_25A0: GlyphSize = .{
+ .width = 10.272,
+ .height = 10.272,
+ .x = 2.864,
+ .y = 5.304,
+ };
+
+ // Constraint width 1: scale down and shift to fit a single cell.
+ try comparison.expectApproxEqual(
+ GlyphSize{
+ .width = metrics.face_width,
+ .height = metrics.face_width,
+ .x = 0,
+ .y = 5.64,
+ },
+ constraint.constrain(glyph_25A0, metrics, 1),
+ );
+
+ // Constraint width 2: do nothing.
+ try comparison.expectApproxEqual(
+ glyph_25A0,
+ constraint.constrain(glyph_25A0, metrics, 2),
+ );
+ }
+
+ // Emoji (same constraint as hardcoded in SharedGrid.renderGlyph).
+ {
+ const constraint: RenderOptions.Constraint = .{
+ .size = .cover,
+ .align_horizontal = .center,
+ .align_vertical = .center,
+ .pad_left = 0.025,
+ .pad_right = 0.025,
+ };
+
+ // BBox of '🥸' (0x1F978) from Apple Color Emoji.
+ const glyph_1F978: GlyphSize = .{
+ .width = 20,
+ .height = 20,
+ .x = 0.46,
+ .y = 1,
+ };
+
+ // Constraint width 2: scale to cover two cells with padding, center;
+ try comparison.expectApproxEqual(
+ GlyphSize{
+ .width = 18.72,
+ .height = 18.72,
+ .x = 0.44,
+ .y = 1.4,
+ },
+ constraint.constrain(glyph_1F978, metrics, 2),
+ );
+ }
+
+ // Nerd Font default.
+ {
+ const constraint = getConstraint(0xea61).?;
+
+ // Verify that this is the constraint we expect.
+ try std.testing.expectEqual(.fit_cover1, constraint.size);
+ try std.testing.expectEqual(.icon, constraint.height);
+ try std.testing.expectEqual(.center1, constraint.align_horizontal);
+ try std.testing.expectEqual(.center1, constraint.align_vertical);
+
+ // BBox of '' (0xEA61 nf-cod-lightbulb) from Symbols Only.
+ // NOTE: This icon is part of a group, so the
+ // constraint applies to a larger bounding box.
+ const glyph_EA61: GlyphSize = .{
+ .width = 9.015625,
+ .height = 13.015625,
+ .x = 3.015625,
+ .y = 3.76525,
+ };
+
+ // Constraint width 1: scale and shift group to fit a single cell.
+ try comparison.expectApproxEqual(
+ GlyphSize{
+ .width = 7.2125,
+ .height = 10.4125,
+ .x = 0.8125,
+ .y = 5.950695224719102,
+ },
+ constraint.constrain(glyph_EA61, metrics, 1),
+ );
+
+ // Constraint width 2: no scaling; left-align and vertically center group.
+ try comparison.expectApproxEqual(
+ GlyphSize{
+ .width = glyph_EA61.width,
+ .height = glyph_EA61.height,
+ .x = 1.015625,
+ .y = 4.7483690308988775,
+ },
+ constraint.constrain(glyph_EA61, metrics, 2),
+ );
+ }
+
+ // Nerd Font stretch.
+ {
+ const constraint = getConstraint(0xe0c0).?;
+
+ // Verify that this is the constraint we expect.
+ try std.testing.expectEqual(.stretch, constraint.size);
+ try std.testing.expectEqual(.cell, constraint.height);
+ try std.testing.expectEqual(.start, constraint.align_horizontal);
+ try std.testing.expectEqual(.center1, constraint.align_vertical);
+
+ // BBox of ' ' (0xE0C0 nf-ple-flame_thick) from Symbols Only.
+ const glyph_E0C0: GlyphSize = .{
+ .width = 16.796875,
+ .height = 16.46875,
+ .x = -0.796875,
+ .y = 1.7109375,
+ };
+
+ // Constraint width 1: stretch and position to exactly cover one cell.
+ try comparison.expectApproxEqual(
+ GlyphSize{
+ .width = @floatFromInt(metrics.cell_width),
+ .height = @floatFromInt(metrics.cell_height),
+ .x = 0,
+ .y = 0,
+ },
+ constraint.constrain(glyph_E0C0, metrics, 1),
+ );
+
+ // Constraint width 1: stretch and position to exactly cover two cells.
+ try comparison.expectApproxEqual(
+ GlyphSize{
+ .width = @floatFromInt(2 * metrics.cell_width),
+ .height = @floatFromInt(metrics.cell_height),
+ .x = 0,
+ .y = 0,
+ },
+ constraint.constrain(glyph_E0C0, metrics, 2),
+ );
+ }
+}