diff options
| author | Can Celik <ogulcancelik@gmail.com> | 2026-04-04 19:22:04 +0300 |
|---|---|---|
| committer | Can Celik <ogulcancelik@gmail.com> | 2026-04-05 01:23:06 +0300 |
| commit | 41dd733ca7123c9ac4bfc6c781697a660e95b052 (patch) | |
| tree | 3fc91815ca139ef2e0b281bba0abda4ef15175f4 /vendor/libghostty-vt/src/font/Glyph.zig | |
| parent | 55c138263e190a1e79d4b997bfb9397306c0ec1f (diff) | |
feat: finish ghostty pane backend integration
Diffstat (limited to 'vendor/libghostty-vt/src/font/Glyph.zig')
| -rw-r--r-- | vendor/libghostty-vt/src/font/Glyph.zig | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/vendor/libghostty-vt/src/font/Glyph.zig b/vendor/libghostty-vt/src/font/Glyph.zig new file mode 100644 index 00000000..f9937027 --- /dev/null +++ b/vendor/libghostty-vt/src/font/Glyph.zig @@ -0,0 +1,19 @@ +//! Glyph is a single loaded glyph for a face. +const Glyph = @This(); + +/// width of glyph in pixels +width: u32, + +/// height of glyph in pixels +height: u32, + +/// left bearing +offset_x: i32, + +/// top bearing +offset_y: i32, + +/// coordinates in the atlas of the top-left corner. These have to +/// be normalized to be between 0 and 1 prior to use in shaders. +atlas_x: u32, +atlas_y: u32, |
