diff options
| author | Can Celik <ogulcancelik@gmail.com> | 2026-04-04 19:22:04 +0300 |
|---|---|---|
| committer | Can Celik <ogulcancelik@gmail.com> | 2026-04-05 01:23:06 +0300 |
| commit | 41dd733ca7123c9ac4bfc6c781697a660e95b052 (patch) | |
| tree | 3fc91815ca139ef2e0b281bba0abda4ef15175f4 /vendor/libghostty-vt/include/ghostty/vt/allocator.h | |
| parent | 55c138263e190a1e79d4b997bfb9397306c0ec1f (diff) | |
feat: finish ghostty pane backend integration
Diffstat (limited to 'vendor/libghostty-vt/include/ghostty/vt/allocator.h')
| -rw-r--r-- | vendor/libghostty-vt/include/ghostty/vt/allocator.h | 255 |
1 files changed, 255 insertions, 0 deletions
diff --git a/vendor/libghostty-vt/include/ghostty/vt/allocator.h b/vendor/libghostty-vt/include/ghostty/vt/allocator.h new file mode 100644 index 00000000..2e8685e8 --- /dev/null +++ b/vendor/libghostty-vt/include/ghostty/vt/allocator.h @@ -0,0 +1,255 @@ +/** + * @file allocator.h + * + * Memory management interface for libghostty-vt. + */ + +#ifndef GHOSTTY_VT_ALLOCATOR_H +#define GHOSTTY_VT_ALLOCATOR_H + +#include <stdbool.h> +#include <stddef.h> +#include <stdint.h> +#include <ghostty/vt/types.h> + +/** @defgroup allocator Memory Management + * + * libghostty-vt does require memory allocation for various operations, + * but is resilient to allocation failures and will gracefully handle + * out-of-memory situations by returning error codes. + * + * The exact memory management semantics are documented in the relevant + * functions and data structures. + * + * libghostty-vt uses explicit memory allocation via an allocator + * interface provided by GhosttyAllocator. The interface is based on the + * [Zig](https://ziglang.org) allocator interface, since this has been + * shown to be a flexible and powerful interface in practice and enables + * a wide variety of allocation strategies. + * + * **For the common case, you can pass NULL as the allocator for any + * function that accepts one,** and libghostty will use a default allocator. + * The default allocator will be libc malloc/free if libc is linked. + * Otherwise, a custom allocator is used (currently Zig's SMP allocator) + * that doesn't require any external dependencies. + * + * ## Basic Usage + * + * For simple use cases, you can ignore this interface entirely by passing NULL + * as the allocator parameter to functions that accept one. This will use the + * default allocator (typically libc malloc/free, if libc is linked, but + * we provide our own default allocator if libc isn't linked). + * + * To use a custom allocator: + * 1. Implement the GhosttyAllocatorVtable function pointers + * 2. Create a GhosttyAllocator struct with your vtable and context + * 3. Pass the allocator to functions that accept one + * + * ## Alloc/Free Helpers + * + * ghostty_alloc() and ghostty_free() provide a simple malloc/free-style + * interface for allocating and freeing byte buffers through the library's + * allocator. These are useful when: + * + * - You need to allocate a buffer to pass into a libghostty-vt function + * (e.g. preparing input data for ghostty_terminal_vt_write()). + * - You need to free a buffer returned by a libghostty-vt function + * (e.g. the output of ghostty_formatter_format_alloc()). + * - You are on a platform where the library's internal allocator differs + * from the consumer's C runtime (e.g. Windows, where Zig's libc and + * MSVC's CRT maintain separate heaps), so calling the standard C + * free() on library-allocated memory would be undefined behavior. + * + * Always use the same allocator (or NULL) for both the allocation and + * the corresponding free. + * + * @{ + */ + +/** + * Function table for custom memory allocator operations. + * + * This vtable defines the interface for a custom memory allocator. All + * function pointers must be valid and non-NULL. + * + * @ingroup allocator + * + * If you're not going to use a custom allocator, you can ignore all of + * this. All functions that take an allocator pointer allow NULL to use a + * default allocator. + * + * The interface is based on the Zig allocator interface. I'll say up front + * that it is easy to look at this interface and think "wow, this is really + * overcomplicated". The reason for this complexity is well thought out by + * the Zig folks, and it enables a diverse set of allocation strategies + * as shown by the Zig ecosystem. As a consolation, please note that many + * of the arguments are only needed for advanced use cases and can be + * safely ignored in simple implementations. For example, if you look at + * the Zig implementation of the libc allocator in `lib/std/heap.zig` + * (search for CAllocator), you'll see it is very simple. + * + * We chose to align with the Zig allocator interface because: + * + * 1. It is a proven interface that serves a wide variety of use cases + * in the real world via the Zig ecosystem. It's shown to work. + * + * 2. Our core implementation itself is Zig, and this lets us very + * cheaply and easily convert between C and Zig allocators. + * + * NOTE(mitchellh): In the future, we can have default implementations of + * resize/remap and allow those to be null. + */ +typedef struct { + /** + * Return a pointer to `len` bytes with specified `alignment`, or return + * `NULL` indicating the allocation failed. + * + * @param ctx The allocator context + * @param len Number of bytes to allocate + * @param alignment Required alignment for the allocation. Guaranteed to + * be a power of two between 1 and 16 inclusive. + * @param ret_addr First return address of the allocation call stack (0 if not provided) + * @return Pointer to allocated memory, or NULL if allocation failed + */ + void* (*alloc)(void *ctx, size_t len, uint8_t alignment, uintptr_t ret_addr); + + /** + * Attempt to expand or shrink memory in place. + * + * `memory_len` must equal the length requested from the most recent + * successful call to `alloc`, `resize`, or `remap`. `alignment` must + * equal the same value that was passed as the `alignment` parameter to + * the original `alloc` call. + * + * `new_len` must be greater than zero. + * + * @param ctx The allocator context + * @param memory Pointer to the memory block to resize + * @param memory_len Current size of the memory block + * @param alignment Alignment (must match original allocation) + * @param new_len New requested size + * @param ret_addr First return address of the allocation call stack (0 if not provided) + * @return true if resize was successful in-place, false if relocation would be required + */ + bool (*resize)(void *ctx, void *memory, size_t memory_len, uint8_t alignment, size_t new_len, uintptr_t ret_addr); + + /** + * Attempt to expand or shrink memory, allowing relocation. + * + * `memory_len` must equal the length requested from the most recent + * successful call to `alloc`, `resize`, or `remap`. `alignment` must + * equal the same value that was passed as the `alignment` parameter to + * the original `alloc` call. + * + * A non-`NULL` return value indicates the resize was successful. The + * allocation may have same address, or may have been relocated. In either + * case, the allocation now has size of `new_len`. A `NULL` return value + * indicates that the resize would be equivalent to allocating new memory, + * copying the bytes from the old memory, and then freeing the old memory. + * In such case, it is more efficient for the caller to perform the copy. + * + * `new_len` must be greater than zero. + * + * @param ctx The allocator context + * @param memory Pointer to the memory block to remap + * @param memory_len Current size of the memory block + * @param alignment Alignment (must match original allocation) + * @param new_len New requested size + * @param ret_addr First return address of the allocation call stack (0 if not provided) + * @return Pointer to resized memory (may be relocated), or NULL if manual copy is needed + */ + void* (*remap)(void *ctx, void *memory, size_t memory_len, uint8_t alignment, size_t new_len, uintptr_t ret_addr); + + /** + * Free and invalidate a region of memory. + * + * `memory_len` must equal the length requested from the most recent + * successful call to `alloc`, `resize`, or `remap`. `alignment` must + * equal the same value that was passed as the `alignment` parameter to + * the original `alloc` call. + * + * @param ctx The allocator context + * @param memory Pointer to the memory block to free + * @param memory_len Size of the memory block + * @param alignment Alignment (must match original allocation) + * @param ret_addr First return address of the allocation call stack (0 if not provided) + */ + void (*free)(void *ctx, void *memory, size_t memory_len, uint8_t alignment, uintptr_t ret_addr); +} GhosttyAllocatorVtable; + +/** + * Custom memory allocator. + * + * For functions that take an allocator pointer, a NULL pointer indicates + * that the default allocator should be used. The default allocator will + * be libc malloc/free if we're linking to libc. If libc isn't linked, + * a custom allocator is used (currently Zig's SMP allocator). + * + * @ingroup allocator + * + * Usage example: + * @code + * GhosttyAllocator allocator = { + * .vtable = &my_allocator_vtable, + * .ctx = my_allocator_state + * }; + * @endcode + */ +typedef struct GhosttyAllocator { + /** + * Opaque context pointer passed to all vtable functions. + * This allows the allocator implementation to maintain state + * or reference external resources needed for memory management. + */ + void *ctx; + + /** + * Pointer to the allocator's vtable containing function pointers + * for memory operations (alloc, resize, remap, free). + */ + const GhosttyAllocatorVtable *vtable; +} GhosttyAllocator; + +/** + * Allocate a buffer of `len` bytes. + * + * Uses the provided allocator, or the default allocator if NULL is passed. + * The returned buffer must be freed with ghostty_free() using the same + * allocator. + * + * @param allocator Pointer to the allocator to use, or NULL for the default + * @param len Number of bytes to allocate + * @return Pointer to the allocated buffer, or NULL if allocation failed + * + * @ingroup allocator + */ +GHOSTTY_API uint8_t* ghostty_alloc(const GhosttyAllocator* allocator, size_t len); + +/** + * Free memory that was allocated by a libghostty-vt function. + * + * Use this to free buffers returned by functions such as + * ghostty_formatter_format_alloc(). Pass the same allocator that was + * used for the allocation, or NULL if the default allocator was used. + * + * On platforms where the library's internal allocator differs from the + * consumer's C runtime (e.g. Windows, where Zig's libc and MSVC's CRT + * maintain separate heaps), calling the standard C free() on memory + * allocated by the library causes undefined behavior. This function + * guarantees the correct allocator is used regardless of platform. + * + * It is safe to pass a NULL pointer; the call is a no-op in that case. + * + * @param allocator Pointer to the allocator that was used to allocate the + * memory, or NULL if the default allocator was used + * @param ptr Pointer to the memory to free (may be NULL) + * @param len Length of the allocation in bytes (must match the original + * allocation size) + * + * @ingroup allocator + */ +GHOSTTY_API void ghostty_free(const GhosttyAllocator* allocator, uint8_t* ptr, size_t len); + +/** @} */ + +#endif /* GHOSTTY_VT_ALLOCATOR_H */ |
