aboutsummaryrefslogtreecommitdiff
path: root/tests/cross_area.rs
diff options
context:
space:
mode:
authorOgulcan Celik <ogulcancelik@gmail.com>2026-05-30 23:58:15 +0300
committerOgulcan Celik <ogulcancelik@gmail.com>2026-05-30 23:58:34 +0300
commitfc4e1bbf6b0fa2ec37445a5b72356514c7c6be6a (patch)
tree93af04af44a4dcc062a7886c51d70641c1903144 /tests/cross_area.rs
parentd477341e6af816ff4396042b084a0378ef437b4a (diff)
perf: reduce sidebar git polling overhead
refs #353
Diffstat (limited to 'tests/cross_area.rs')
-rw-r--r--tests/cross_area.rs17
1 files changed, 9 insertions, 8 deletions
diff --git a/tests/cross_area.rs b/tests/cross_area.rs
index 008358d0..38c22192 100644
--- a/tests/cross_area.rs
+++ b/tests/cross_area.rs
@@ -428,6 +428,7 @@ fn client_handshake(stream: &mut UnixStream, version: u32, cols: u16, rows: u16)
payload.extend_from_slice(&encode_varint_u32(16)); // cell_height_px
payload.extend_from_slice(&encode_varint_u32(0)); // RenderEncoding::SemanticFrame
payload.extend_from_slice(&encode_varint_u32(0)); // ClientKeybindings::Server
+ payload.extend_from_slice(&encode_varint_u32(0)); // ClientLaunchMode::App
stream
.write_all(&frame_message(&payload))
@@ -686,7 +687,7 @@ fn cross_area_detach_and_reattach_preserves_state() {
// Local attach (client A).
let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect");
- client_handshake(&mut client_a, 11, 100, 30);
+ client_handshake(&mut client_a, 12, 100, 30);
assert!(wait_for_frame(&mut client_a, Duration::from_secs(2)));
// Use herdr: create a workspace and write output into its pane.
@@ -723,7 +724,7 @@ fn cross_area_detach_and_reattach_preserves_state() {
// Reattach from another terminal/session (client B).
let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect");
- client_handshake(&mut client_b, 11, 80, 24);
+ client_handshake(&mut client_b, 12, 80, 24);
assert!(
wait_for_frame(&mut client_b, Duration::from_secs(5)),
"reattached client should receive frame"
@@ -779,7 +780,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() {
wait_for_socket(&client_socket, Duration::from_secs(10));
let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect");
- client_handshake(&mut client_a, 11, 100, 30);
+ client_handshake(&mut client_a, 12, 100, 30);
assert!(wait_for_frame(&mut client_a, Duration::from_secs(2)));
let created = workspace_create(&api_socket, "agent-persist");
@@ -832,7 +833,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() {
// Reattach and ensure client-side state reflects the persisted working status.
let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect");
- client_handshake(&mut client_b, 11, 80, 24);
+ client_handshake(&mut client_b, 12, 80, 24);
let saw_working_on_client =
wait_for_frame_matching(&mut client_b, Duration::from_secs(5), |frame| {
frame_contains_text(frame, "working")
@@ -877,7 +878,7 @@ fn cross_area_client_and_api_workspace_views_are_consistent() {
wait_for_socket(&client_socket, Duration::from_secs(10));
let mut client = UnixStream::connect(&client_socket).expect("client should connect");
- client_handshake(&mut client, 11, 100, 30);
+ client_handshake(&mut client, 12, 100, 30);
assert!(wait_for_frame(&mut client, Duration::from_secs(2)));
drain_server_messages(&mut client, Duration::from_millis(300));
@@ -940,9 +941,9 @@ fn cross_area_two_clients_shared_view_and_single_detach_stability() {
wait_for_socket(&client_socket, Duration::from_secs(10));
let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect");
- client_handshake(&mut client_a, 11, 110, 30);
+ client_handshake(&mut client_a, 12, 110, 30);
let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect");
- client_handshake(&mut client_b, 11, 100, 30);
+ client_handshake(&mut client_b, 12, 100, 30);
assert!(wait_for_frame(&mut client_a, Duration::from_secs(2)));
assert!(wait_for_frame(&mut client_b, Duration::from_secs(2)));
@@ -1111,7 +1112,7 @@ fn cross_area_server_kill_then_restart_and_reconnect() {
let mut reconnect_client =
UnixStream::connect(&client_socket).expect("new client should connect after restart");
- client_handshake(&mut reconnect_client, 11, 80, 24);
+ client_handshake(&mut reconnect_client, 12, 80, 24);
assert!(
wait_for_frame(&mut reconnect_client, Duration::from_secs(5)),
"new client should receive frame after restart"