diff options
| author | Ogulcan Celik <ogulcancelik@gmail.com> | 2026-05-30 23:58:15 +0300 |
|---|---|---|
| committer | Ogulcan Celik <ogulcancelik@gmail.com> | 2026-05-30 23:58:34 +0300 |
| commit | fc4e1bbf6b0fa2ec37445a5b72356514c7c6be6a (patch) | |
| tree | 93af04af44a4dcc062a7886c51d70641c1903144 /tests/cross_area.rs | |
| parent | d477341e6af816ff4396042b084a0378ef437b4a (diff) | |
perf: reduce sidebar git polling overhead
refs #353
Diffstat (limited to 'tests/cross_area.rs')
| -rw-r--r-- | tests/cross_area.rs | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/tests/cross_area.rs b/tests/cross_area.rs index 008358d0..38c22192 100644 --- a/tests/cross_area.rs +++ b/tests/cross_area.rs @@ -428,6 +428,7 @@ fn client_handshake(stream: &mut UnixStream, version: u32, cols: u16, rows: u16) payload.extend_from_slice(&encode_varint_u32(16)); // cell_height_px payload.extend_from_slice(&encode_varint_u32(0)); // RenderEncoding::SemanticFrame payload.extend_from_slice(&encode_varint_u32(0)); // ClientKeybindings::Server + payload.extend_from_slice(&encode_varint_u32(0)); // ClientLaunchMode::App stream .write_all(&frame_message(&payload)) @@ -686,7 +687,7 @@ fn cross_area_detach_and_reattach_preserves_state() { // Local attach (client A). let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 11, 100, 30); + client_handshake(&mut client_a, 12, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); // Use herdr: create a workspace and write output into its pane. @@ -723,7 +724,7 @@ fn cross_area_detach_and_reattach_preserves_state() { // Reattach from another terminal/session (client B). let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 11, 80, 24); + client_handshake(&mut client_b, 12, 80, 24); assert!( wait_for_frame(&mut client_b, Duration::from_secs(5)), "reattached client should receive frame" @@ -779,7 +780,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 11, 100, 30); + client_handshake(&mut client_a, 12, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); let created = workspace_create(&api_socket, "agent-persist"); @@ -832,7 +833,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() { // Reattach and ensure client-side state reflects the persisted working status. let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 11, 80, 24); + client_handshake(&mut client_b, 12, 80, 24); let saw_working_on_client = wait_for_frame_matching(&mut client_b, Duration::from_secs(5), |frame| { frame_contains_text(frame, "working") @@ -877,7 +878,7 @@ fn cross_area_client_and_api_workspace_views_are_consistent() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client = UnixStream::connect(&client_socket).expect("client should connect"); - client_handshake(&mut client, 11, 100, 30); + client_handshake(&mut client, 12, 100, 30); assert!(wait_for_frame(&mut client, Duration::from_secs(2))); drain_server_messages(&mut client, Duration::from_millis(300)); @@ -940,9 +941,9 @@ fn cross_area_two_clients_shared_view_and_single_detach_stability() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 11, 110, 30); + client_handshake(&mut client_a, 12, 110, 30); let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 11, 100, 30); + client_handshake(&mut client_b, 12, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); assert!(wait_for_frame(&mut client_b, Duration::from_secs(2))); @@ -1111,7 +1112,7 @@ fn cross_area_server_kill_then_restart_and_reconnect() { let mut reconnect_client = UnixStream::connect(&client_socket).expect("new client should connect after restart"); - client_handshake(&mut reconnect_client, 11, 80, 24); + client_handshake(&mut reconnect_client, 12, 80, 24); assert!( wait_for_frame(&mut reconnect_client, Duration::from_secs(5)), "new client should receive frame after restart" |
