diff options
| author | Ogulcan Celik <ogulcancelik@gmail.com> | 2026-05-20 02:51:59 +0300 |
|---|---|---|
| committer | Ogulcan Celik <ogulcancelik@gmail.com> | 2026-05-20 02:51:59 +0300 |
| commit | ed478be9835e984c42bc1e30fe84b5fb01a8c5d4 (patch) | |
| tree | 353b6ea5c7368a9f3b477bc8f1bbcd248e377577 /tests/cross_area.rs | |
| parent | 2b97799b6715fd6c355db9c225029765971915e6 (diff) | |
fix: bridge remote clipboard image paste
refs #205
Diffstat (limited to 'tests/cross_area.rs')
| -rw-r--r-- | tests/cross_area.rs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/tests/cross_area.rs b/tests/cross_area.rs index d57a19c1..87e85109 100644 --- a/tests/cross_area.rs +++ b/tests/cross_area.rs @@ -476,8 +476,8 @@ fn send_client_input(stream: &mut UnixStream, data: &[u8]) { } fn send_client_detach(stream: &mut UnixStream) { - // ClientMessage::Detach = variant 3 - let payload = encode_varint_u32(3); + // ClientMessage::Detach = variant 4 + let payload = encode_varint_u32(4); stream .write_all(&frame_message(&payload)) .expect("write detach"); @@ -678,7 +678,7 @@ fn cross_area_detach_and_reattach_preserves_state() { // Local attach (client A). let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 7, 100, 30); + client_handshake(&mut client_a, 8, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); // Use herdr: create a workspace and write output into its pane. @@ -715,7 +715,7 @@ fn cross_area_detach_and_reattach_preserves_state() { // Reattach from another terminal/session (client B). let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 7, 80, 24); + client_handshake(&mut client_b, 8, 80, 24); assert!( wait_for_frame(&mut client_b, Duration::from_secs(5)), "reattached client should receive frame" @@ -771,7 +771,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 7, 100, 30); + client_handshake(&mut client_a, 8, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); let created = workspace_create(&api_socket, "agent-persist"); @@ -824,7 +824,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() { // Reattach and ensure client-side state reflects the persisted working status. let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 7, 80, 24); + client_handshake(&mut client_b, 8, 80, 24); let saw_working_on_client = wait_for_frame_matching(&mut client_b, Duration::from_secs(5), |frame| { frame_contains_text(frame, "working") @@ -869,7 +869,7 @@ fn cross_area_client_and_api_workspace_views_are_consistent() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client = UnixStream::connect(&client_socket).expect("client should connect"); - client_handshake(&mut client, 7, 100, 30); + client_handshake(&mut client, 8, 100, 30); assert!(wait_for_frame(&mut client, Duration::from_secs(2))); drain_server_messages(&mut client, Duration::from_millis(300)); @@ -932,9 +932,9 @@ fn cross_area_two_clients_shared_view_and_single_detach_stability() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 7, 110, 30); + client_handshake(&mut client_a, 8, 110, 30); let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 7, 100, 30); + client_handshake(&mut client_b, 8, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); assert!(wait_for_frame(&mut client_b, Duration::from_secs(2))); @@ -1100,7 +1100,7 @@ fn cross_area_server_kill_then_restart_and_reconnect() { let mut reconnect_client = UnixStream::connect(&client_socket).expect("new client should connect after restart"); - client_handshake(&mut reconnect_client, 7, 80, 24); + client_handshake(&mut reconnect_client, 8, 80, 24); assert!( wait_for_frame(&mut reconnect_client, Duration::from_secs(5)), "new client should receive frame after restart" |
