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| author | Ogulcan Celik <ogulcancelik@gmail.com> | 2026-05-15 20:53:34 +0300 |
|---|---|---|
| committer | Ogulcan Celik <ogulcancelik@gmail.com> | 2026-05-15 20:53:55 +0300 |
| commit | 73dba97521f5a0e3104518ef48b775a178998f52 (patch) | |
| tree | ad9f95b4836303a35974b9ccdde229a1b05b03f4 /tests/cross_area.rs | |
| parent | 4cbe72ec2d8a174e3c4f9bde2101aa189c7f38e7 (diff) | |
fix: forward pane cursor shape
fixes #116
Diffstat (limited to 'tests/cross_area.rs')
| -rw-r--r-- | tests/cross_area.rs | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/tests/cross_area.rs b/tests/cross_area.rs index 963214b3..b5910e92 100644 --- a/tests/cross_area.rs +++ b/tests/cross_area.rs @@ -518,6 +518,7 @@ struct CursorWire { x: u16, y: u16, visible: bool, + shape: u8, } fn decode_frame_payload(payload: &[u8]) -> io::Result<FrameWire> { @@ -554,7 +555,7 @@ fn frame_contains_text(frame: &FrameWire, needle: &str) -> bool { } let _ = (frame.height, frame.graphics.len()); if let Some(cursor) = frame.cursor.as_ref() { - let _ = (cursor.x, cursor.y, cursor.visible); + let _ = (cursor.x, cursor.y, cursor.visible, cursor.shape); } text.contains(needle) @@ -677,7 +678,7 @@ fn cross_area_detach_and_reattach_preserves_state() { // Local attach (client A). let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 5, 100, 30); + client_handshake(&mut client_a, 6, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); // Use herdr: create a workspace and write output into its pane. @@ -714,7 +715,7 @@ fn cross_area_detach_and_reattach_preserves_state() { // Reattach from another terminal/session (client B). let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 5, 80, 24); + client_handshake(&mut client_b, 6, 80, 24); assert!( wait_for_frame(&mut client_b, Duration::from_secs(5)), "reattached client should receive frame" @@ -770,7 +771,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 5, 100, 30); + client_handshake(&mut client_a, 6, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); let created = workspace_create(&api_socket, "agent-persist"); @@ -823,7 +824,7 @@ fn cross_area_agent_process_survives_detach_and_reattach() { // Reattach and ensure client-side state reflects the persisted working status. let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 5, 80, 24); + client_handshake(&mut client_b, 6, 80, 24); let saw_working_on_client = wait_for_frame_matching(&mut client_b, Duration::from_secs(5), |frame| { frame_contains_text(frame, "working") @@ -868,7 +869,7 @@ fn cross_area_client_and_api_workspace_views_are_consistent() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client = UnixStream::connect(&client_socket).expect("client should connect"); - client_handshake(&mut client, 5, 100, 30); + client_handshake(&mut client, 6, 100, 30); assert!(wait_for_frame(&mut client, Duration::from_secs(2))); drain_server_messages(&mut client, Duration::from_millis(300)); @@ -931,9 +932,9 @@ fn cross_area_two_clients_shared_view_and_single_detach_stability() { wait_for_socket(&client_socket, Duration::from_secs(10)); let mut client_a = UnixStream::connect(&client_socket).expect("client A should connect"); - client_handshake(&mut client_a, 5, 110, 30); + client_handshake(&mut client_a, 6, 110, 30); let mut client_b = UnixStream::connect(&client_socket).expect("client B should connect"); - client_handshake(&mut client_b, 5, 100, 30); + client_handshake(&mut client_b, 6, 100, 30); assert!(wait_for_frame(&mut client_a, Duration::from_secs(2))); assert!(wait_for_frame(&mut client_b, Duration::from_secs(2))); @@ -1099,7 +1100,7 @@ fn cross_area_server_kill_then_restart_and_reconnect() { let mut reconnect_client = UnixStream::connect(&client_socket).expect("new client should connect after restart"); - client_handshake(&mut reconnect_client, 5, 80, 24); + client_handshake(&mut reconnect_client, 6, 80, 24); assert!( wait_for_frame(&mut reconnect_client, Duration::from_secs(5)), "new client should receive frame after restart" |
