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| author | Ogulcan Celik <ogulcancelik@gmail.com> | 2026-03-30 14:54:21 +0300 |
|---|---|---|
| committer | Ogulcan Celik <ogulcancelik@gmail.com> | 2026-03-30 14:54:21 +0300 |
| commit | 55684493890b4f67c73ea07b5af5911ec1b4d80e (patch) | |
| tree | 60d84536c377bc9a124c11a4b02f9e6da854caba /src/detect.rs | |
| parent | ca93e6e2511d13b7041504e0665fff2d7a402c28 (diff) | |
refactor sidebar status rollup and preserve pane order
Diffstat (limited to 'src/detect.rs')
| -rw-r--r-- | src/detect.rs | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/src/detect.rs b/src/detect.rs index ae7559bd..bc59fe25 100644 --- a/src/detect.rs +++ b/src/detect.rs @@ -16,19 +16,6 @@ pub enum AgentState { Unknown, } -impl AgentState { - /// Priority for rolling up pane states to a workspace indicator. - /// Higher = more urgent. - pub fn priority(self) -> u8 { - match self { - Self::Unknown => 0, - Self::Idle => 1, - Self::Working => 2, - Self::Blocked => 3, - } - } -} - /// Which agent we detected running in a pane. #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub enum Agent { @@ -106,16 +93,6 @@ pub fn detect_state(agent: Option<Agent>, screen_content: &str) -> AgentState { } } -/// Roll up multiple pane states into a single workspace state. -/// Returns the highest-priority state among all panes. -pub fn workspace_state(pane_states: &[AgentState]) -> AgentState { - pane_states - .iter() - .max_by_key(|s| s.priority()) - .copied() - .unwrap_or(AgentState::Unknown) -} - // --------------------------------------------------------------------------- // Per-agent detectors // --------------------------------------------------------------------------- @@ -622,23 +599,6 @@ mod tests { // ---- Workspace state rollup ---- - #[test] - fn workspace_state_blocked_wins() { - let states = [AgentState::Idle, AgentState::Working, AgentState::Blocked]; - assert_eq!(workspace_state(&states), AgentState::Blocked); - } - - #[test] - fn workspace_state_working_over_idle() { - let states = [AgentState::Idle, AgentState::Working, AgentState::Unknown]; - assert_eq!(workspace_state(&states), AgentState::Working); - } - - #[test] - fn workspace_state_empty() { - assert_eq!(workspace_state(&[]), AgentState::Unknown); - } - // ---- No agent → Unknown ---- #[test] |
