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path: root/menubar/panel.swift
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// The floating panel: an always-on-top HUD with the agents waiting for you.
//
// - Never takes focus: a non-activating panel, so typing stays in the
//   terminal. Visible on every Space and over full-screen apps.
// - Modes: off, on ("Always"), auto ("When agents are waiting"). The global
//   shortcut shows or hides it on top of the mode.
// - Layout: compact (waiting agents in full, working and idle as one summary
//   line); in "Always" mode a toggle switches to the full list.
// - Always dark: herdr's mocha palette with fixed colors on a dark tint, so
//   text reads the same over any desktop.

import AppKit

// MARK: visibility (pure, tested by --selftest)

enum PanelMode: String, CaseIterable {
    case off, on, auto

    var label: String {
        switch self {
        case .off: return "Off"
        case .on: return "Always"
        case .auto: return "When agents are waiting"
        }
    }
}

struct PanelVisibility: Equatable {
    var mode: PanelMode = .auto
    /// Set by the shortcut: true = shown, false = hidden, nil = follow mode.
    var forced: Bool?
    /// Pane ids of agents currently blocked or done.
    var waiting: Set<String> = []

    var visible: Bool {
        forced ?? (mode == .on || (mode == .auto && !waiting.isEmpty))
    }

    /// The shortcut: flip what is on screen right now.
    mutating func toggle() {
        forced = !visible
    }

    mutating func setMode(_ newMode: PanelMode) {
        mode = newMode
        forced = nil
    }

    /// A newly waiting agent cancels a manual hide (it needs you), except in
    /// mode off, where nothing shows unless asked for.
    mutating func update(waiting newWaiting: Set<String>) {
        if forced == false, !newWaiting.subtracting(waiting).isEmpty {
            forced = nil
        }
        waiting = newWaiting
    }
}

/// The full list is offered only in "Always" mode; otherwise compact.
func panelShowsFull(mode: PanelMode, prefersFull: Bool) -> Bool {
    mode == .on && prefersFull
}

// MARK: content (pure, printed by --print-panel)

struct PanelContent {
    static let maxCompactRows = 8

    /// Rows shown individually, in herdr's priority order.
    let rows: [Row]
    /// Index of the first row that is not waiting, when both kinds are shown:
    /// a separator goes before it.
    let separatorBefore: Int?
    let overflow: Int
    let working: Int
    let idle: Int
    let full: Bool
    /// Whether the panel offers the compact/full toggle ("Always" mode).
    let canToggle: Bool

    init(rows all: [Row], full: Bool = false, canToggle: Bool = false) {
        let waiting = all.filter(\.waiting)
        if full {
            rows = all
            overflow = 0
            separatorBefore = (!waiting.isEmpty && waiting.count < all.count) ? waiting.count : nil
        } else {
            rows = Array(waiting.prefix(Self.maxCompactRows))
            overflow = max(0, waiting.count - Self.maxCompactRows)
            separatorBefore = nil
        }
        working = all.filter { $0.status == .working }.count
        idle = all.filter { $0.status == .idle }.count
        self.full = full
        self.canToggle = canToggle
    }

    private var hasWaiting: Bool { rows.contains(where: \.waiting) }

    /// "◐ 2 working  ·  ○ 15 idle", with "Nothing waiting" first when no
    /// agent waits.
    var summary: NSAttributedString {
        let font = NSFont.systemFont(ofSize: 11)
        let text = NSMutableAttributedString()
        let separator = NSAttributedString(
            string: "  ·  ", attributes: [.font: font, .foregroundColor: mochaOverlay])
        if !hasWaiting {
            text.append(NSAttributedString(
                string: working + idle > 0 ? "Nothing waiting" : "No agents",
                attributes: [.font: font, .foregroundColor: mochaSubtext]))
        }
        for (status, count) in [(Status.working, working), (.idle, idle)] where count > 0 {
            if text.length > 0 { text.append(separator) }
            text.append(NSAttributedString(
                string: "\(status.symbol) ", attributes: [.font: font, .foregroundColor: status.color]))
            text.append(NSAttributedString(
                string: "\(count) \(status.rawValue)", attributes: [.font: font, .foregroundColor: mochaSubtext]))
        }
        return text
    }

    var toggleLabel: String { full ? "Show less ▴" : "Show all ▾" }

    var plainText: String {
        var lines: [String] = []
        for (index, row) in rows.enumerated() {
            if index == separatorBefore { lines.append("---") }
            lines.append("\(row.status.symbol) \(row.status.rawValue)\t\(row.label)\t\(row.subtitle)")
        }
        if overflow > 0 { lines.append("+\(overflow) more waiting") }
        lines.append(summary.string + (canToggle ? "\t[\(toggleLabel)]" : ""))
        return lines.joined(separator: "\n")
    }
}

// MARK: window

private let panelWidth: CGFloat = 440
private let inset: CGFloat = 8
/// herdr mocha base, laid over the blur so the panel stays dark on light
/// desktops.
private let panelTint = mocha(30, 30, 46, 0.72)

/// A click target that does not swallow drags: a drag moves the panel.
private class ClickView: NSView {
    var onClick: () -> Void = {}
    private var dragged = false
    var hovered = false { didSet { needsDisplay = true; hoverChanged() } }

    func hoverChanged() {}

    override func acceptsFirstMouse(for event: NSEvent?) -> Bool { true }

    override func updateTrackingAreas() {
        super.updateTrackingAreas()
        trackingAreas.forEach(removeTrackingArea)
        addTrackingArea(NSTrackingArea(rect: bounds, options: [.mouseEnteredAndExited, .activeAlways],
                                       owner: self))
    }

    override func mouseEntered(with event: NSEvent) { hovered = true }
    override func mouseExited(with event: NSEvent) { hovered = false }
    override func mouseDown(with event: NSEvent) { dragged = false }

    override func mouseDragged(with event: NSEvent) {
        if !dragged {
            dragged = true
            window?.performDrag(with: event)
        }
    }

    override func mouseUp(with event: NSEvent) {
        if !dragged { onClick() }
    }
}

/// One line, cut with "…" at the panel's edge instead of wrapping.
private func singleLine(_ label: NSTextField) -> NSTextField {
    label.maximumNumberOfLines = 1
    label.usesSingleLineMode = true
    label.cell?.wraps = false
    label.cell?.truncatesLastVisibleLine = true
    label.lineBreakMode = .byTruncatingTail
    label.setContentCompressionResistancePriority(.defaultLow, for: .horizontal)
    // An attributed string's own paragraph style wins over lineBreakMode.
    let text = NSMutableAttributedString(attributedString: label.attributedStringValue)
    if text.length > 0 {
        let style = NSMutableParagraphStyle()
        style.lineBreakMode = .byTruncatingTail
        text.addAttribute(.paragraphStyle, value: style, range: NSRange(location: 0, length: text.length))
        label.attributedStringValue = text
    }
    return label
}

/// One agent row: colored symbol and name, then a dim subtitle.
private final class PanelRowView: ClickView {
    init(row: Row, onClick: @escaping (String) -> Void) {
        super.init(frame: .zero)
        self.onClick = { onClick(row.paneId) }
        let title = singleLine(NSTextField(
            labelWithAttributedString: rowTitle(row, primary: mochaText, secondary: mochaSubtext)))
        let subtitleLabel = NSTextField(labelWithString: row.subtitle)
        subtitleLabel.font = .systemFont(ofSize: 11)
        subtitleLabel.textColor = mochaSubtext
        let subtitle = singleLine(subtitleLabel)
        let stack = NSStackView(views: [title, subtitle])
        stack.orientation = .vertical
        stack.alignment = .leading
        stack.spacing = 1
        stack.translatesAutoresizingMaskIntoConstraints = false
        addSubview(stack)
        NSLayoutConstraint.activate([
            stack.leadingAnchor.constraint(equalTo: leadingAnchor, constant: 8),
            stack.trailingAnchor.constraint(equalTo: trailingAnchor, constant: -8),
            stack.topAnchor.constraint(equalTo: topAnchor, constant: 5),
            stack.bottomAnchor.constraint(equalTo: bottomAnchor, constant: -5),
            title.widthAnchor.constraint(lessThanOrEqualTo: stack.widthAnchor),
            subtitle.widthAnchor.constraint(lessThanOrEqualTo: stack.widthAnchor),
        ])
        toolTip = row.name.isEmpty ? nil : row.name
    }

    required init?(coder: NSCoder) { fatalError("not used") }

    override func draw(_ dirtyRect: NSRect) {
        guard hovered else { return }
        NSColor.white.withAlphaComponent(0.08).setFill()
        NSBezierPath(roundedRect: bounds, xRadius: 6, yRadius: 6).fill()
    }
}

/// "Show all ▾" / "Show less ▴".
private final class ToggleView: ClickView {
    private let label: NSTextField

    init(text: String, onClick: @escaping () -> Void) {
        label = NSTextField(labelWithString: text)
        super.init(frame: .zero)
        self.onClick = onClick
        label.font = .systemFont(ofSize: 11)
        label.textColor = mochaSubtext
        label.translatesAutoresizingMaskIntoConstraints = false
        addSubview(label)
        NSLayoutConstraint.activate([
            label.leadingAnchor.constraint(equalTo: leadingAnchor),
            label.trailingAnchor.constraint(equalTo: trailingAnchor),
            label.topAnchor.constraint(equalTo: topAnchor),
            label.bottomAnchor.constraint(equalTo: bottomAnchor),
        ])
    }

    required init?(coder: NSCoder) { fatalError("not used") }

    override func hoverChanged() { label.textColor = hovered ? mochaText : mochaSubtext }
}

final class PanelController {
    private let panel: NSPanel
    private let stack = NSStackView()
    private let onClick: (String) -> Void
    private let onToggleFull: () -> Void
    private var rendered: String?

    init(persistFrame: Bool = true, onClick: @escaping (String) -> Void, onToggleFull: @escaping () -> Void) {
        self.onClick = onClick
        self.onToggleFull = onToggleFull
        panel = NSPanel(contentRect: NSRect(x: 0, y: 0, width: panelWidth, height: 60),
                        styleMask: [.nonactivatingPanel, .borderless],
                        backing: .buffered, defer: false)
        panel.isFloatingPanel = true
        panel.level = .floating
        panel.collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary]
        panel.hidesOnDeactivate = false
        panel.isMovableByWindowBackground = true
        panel.backgroundColor = .clear
        panel.isOpaque = false
        panel.hasShadow = true
        panel.appearance = NSAppearance(named: .darkAqua)

        let effect = NSVisualEffectView()
        effect.material = .hudWindow
        effect.blendingMode = .behindWindow
        effect.state = .active
        effect.wantsLayer = true
        effect.layer?.cornerRadius = 12
        effect.layer?.masksToBounds = true
        panel.contentView = effect

        let tint = NSView()
        tint.wantsLayer = true
        tint.layer?.backgroundColor = panelTint.cgColor
        tint.translatesAutoresizingMaskIntoConstraints = false
        effect.addSubview(tint)

        stack.orientation = .vertical
        stack.alignment = .leading
        stack.spacing = 0
        stack.translatesAutoresizingMaskIntoConstraints = false
        effect.addSubview(stack)
        NSLayoutConstraint.activate([
            tint.leadingAnchor.constraint(equalTo: effect.leadingAnchor),
            tint.trailingAnchor.constraint(equalTo: effect.trailingAnchor),
            tint.topAnchor.constraint(equalTo: effect.topAnchor),
            tint.bottomAnchor.constraint(equalTo: effect.bottomAnchor),
            stack.leadingAnchor.constraint(equalTo: effect.leadingAnchor, constant: inset),
            stack.trailingAnchor.constraint(equalTo: effect.trailingAnchor, constant: -inset),
            stack.topAnchor.constraint(equalTo: effect.topAnchor, constant: inset),
        ])

        // Remember where the user put it; first time, top right of the screen.
        if !persistFrame || !panel.setFrameUsingName("dingger.panel"), let screen = NSScreen.main {
            let area = screen.visibleFrame
            panel.setFrameTopLeftPoint(NSPoint(x: area.maxX - panelWidth - 16, y: area.maxY - 16))
        }
        if persistFrame { panel.setFrameAutosaveName("dingger.panel") }
    }

    var isVisible: Bool { panel.isVisible }

    /// Rebuild the panel only when what it shows changes. Returns whether it
    /// rebuilt.
    @discardableResult
    func render(_ content: PanelContent) -> Bool {
        let text = content.plainText
        guard text != rendered else { return false }
        rendered = text

        stack.arrangedSubviews.forEach { view in
            stack.removeArrangedSubview(view)
            view.removeFromSuperview()
        }
        for (index, row) in content.rows.enumerated() {
            if index == content.separatorBefore { add(separatorLine()) }
            add(PanelRowView(row: row, onClick: onClick), fullWidth: true)
        }
        if content.overflow > 0 {
            add(caption(NSAttributedString(
                string: "+\(content.overflow) more waiting, see the menu bar",
                attributes: [.font: NSFont.systemFont(ofSize: 11), .foregroundColor: mochaSubtext])))
        }
        add(summaryLine(content), fullWidth: true)

        // Grow or shrink downward from the top edge.
        stack.layoutSubtreeIfNeeded()
        let height = stack.fittingSize.height + inset * 2
        let top = panel.frame.maxY
        panel.setFrame(NSRect(x: panel.frame.minX, y: top - height, width: panelWidth, height: height),
                       display: true)
        return true
    }

    private func add(_ view: NSView, fullWidth: Bool = false) {
        stack.addArrangedSubview(view)
        if fullWidth { view.widthAnchor.constraint(equalTo: stack.widthAnchor).isActive = true }
    }

    private func separatorLine() -> NSView {
        let line = NSView()
        line.wantsLayer = true
        line.layer?.backgroundColor = mochaOverlay.withAlphaComponent(0.4).cgColor
        let box = NSView()
        line.translatesAutoresizingMaskIntoConstraints = false
        box.addSubview(line)
        NSLayoutConstraint.activate([
            line.heightAnchor.constraint(equalToConstant: 1),
            line.leadingAnchor.constraint(equalTo: box.leadingAnchor, constant: 8),
            line.trailingAnchor.constraint(equalTo: box.trailingAnchor, constant: -8),
            line.topAnchor.constraint(equalTo: box.topAnchor, constant: 4),
            line.bottomAnchor.constraint(equalTo: box.bottomAnchor, constant: -4),
            box.widthAnchor.constraint(equalToConstant: panelWidth - inset * 2),
        ])
        return box
    }

    private func caption(_ text: NSAttributedString) -> NSView {
        let label = NSTextField(labelWithAttributedString: text)
        let box = NSView()
        label.translatesAutoresizingMaskIntoConstraints = false
        box.addSubview(label)
        NSLayoutConstraint.activate([
            label.leadingAnchor.constraint(equalTo: box.leadingAnchor, constant: 8),
            label.trailingAnchor.constraint(lessThanOrEqualTo: box.trailingAnchor, constant: -8),
            label.topAnchor.constraint(equalTo: box.topAnchor, constant: 6),
            label.bottomAnchor.constraint(equalTo: box.bottomAnchor, constant: -4),
        ])
        return box
    }

    /// Summary on the left, the compact/full toggle on the right.
    private func summaryLine(_ content: PanelContent) -> NSView {
        let box = caption(content.summary)
        guard content.canToggle else { return box }
        let toggle = ToggleView(text: content.toggleLabel, onClick: onToggleFull)
        toggle.translatesAutoresizingMaskIntoConstraints = false
        box.addSubview(toggle)
        NSLayoutConstraint.activate([
            toggle.trailingAnchor.constraint(equalTo: box.trailingAnchor, constant: -8),
            toggle.centerYAnchor.constraint(equalTo: box.centerYAnchor, constant: 1),
        ])
        return box
    }

    func show() { panel.orderFrontRegardless() }
    func hide() { panel.orderOut(nil) }

    /// Debug: draw the panel offscreen over a white and a black backdrop,
    /// side by side, as a PNG.
    func snapshot(to path: String) -> Bool {
        guard let view = panel.contentView else { return false }
        view.layoutSubtreeIfNeeded()
        guard let rep = view.bitmapImageRepForCachingDisplay(in: view.bounds) else { return false }
        view.cacheDisplay(in: view.bounds, to: rep)
        let size = view.bounds.size
        let image = NSImage(size: NSSize(width: size.width * 2 + 20, height: size.height))
        image.lockFocus()
        NSColor.white.setFill()
        NSRect(x: 0, y: 0, width: size.width + 10, height: size.height).fill()
        NSColor.black.setFill()
        NSRect(x: size.width + 10, y: 0, width: size.width + 10, height: size.height).fill()
        // the blur does not render offscreen: approximate it with a mid gray
        for x in [CGFloat(0), size.width + 20] {
            NSColor(white: 0.5, alpha: 0.5).setFill()
            NSBezierPath(roundedRect: NSRect(x: x, y: 0, width: size.width, height: size.height),
                         xRadius: 12, yRadius: 12).fill()
            rep.draw(in: NSRect(x: x, y: 0, width: size.width, height: size.height))
        }
        image.unlockFocus()
        guard let tiff = image.tiffRepresentation, let bitmap = NSBitmapImageRep(data: tiff),
              let png = bitmap.representation(using: .png, properties: [:]) else { return false }
        return (try? png.write(to: URL(fileURLWithPath: path))) != nil
    }
}

// MARK: selftest

/// Run the panel rules against expectations; returns failure messages.
func panelSelftest() -> [String] {
    var failures: [String] = []
    func check(_ condition: Bool, _ message: String) {
        if !condition { failures.append(message) }
    }

    var auto = PanelVisibility(mode: .auto)
    check(!auto.visible, "auto: hidden with nothing waiting")
    auto.update(waiting: ["a"])
    check(auto.visible, "auto: shown when an agent waits")
    auto.toggle()
    check(!auto.visible, "auto: shortcut hides")
    auto.update(waiting: ["a"])
    check(!auto.visible, "auto: stays hidden for the same waiting agents")
    auto.update(waiting: ["a", "b"])
    check(auto.visible, "auto: a newly waiting agent shows it again")
    auto.update(waiting: [])
    check(!auto.visible, "auto: hides when nothing waits")
    auto.toggle()
    check(auto.visible, "auto: shortcut shows it with nothing waiting")
    auto.update(waiting: [])
    check(auto.visible, "auto: a manual show stays")
    auto.toggle()
    check(!auto.visible, "auto: shortcut hides again")

    var off = PanelVisibility(mode: .off)
    off.update(waiting: ["a"])
    check(!off.visible, "off: hidden even when an agent waits")
    off.toggle()
    check(off.visible, "off: shortcut shows")
    off.toggle()
    off.update(waiting: ["a", "b"])
    check(!off.visible, "off: a new waiting agent does not show it")

    var on = PanelVisibility(mode: .on)
    check(on.visible, "on: shown with nothing waiting")
    on.toggle()
    check(!on.visible, "on: shortcut hides")
    on.update(waiting: ["a"])
    check(on.visible, "on: a newly waiting agent shows it again")

    var changed = PanelVisibility(mode: .auto, forced: false, waiting: ["a"])
    changed.setMode(.on)
    check(changed.visible && changed.forced == nil, "mode change clears the shortcut override")

    check(!panelShowsFull(mode: .auto, prefersFull: true), "layout: compact when agents are waiting")
    check(!panelShowsFull(mode: .off, prefersFull: true), "layout: compact when shown by the shortcut in off")
    check(panelShowsFull(mode: .on, prefersFull: true), "layout: full in always when chosen")
    check(!panelShowsFull(mode: .on, prefersFull: false), "layout: compact in always by default")

    func row(_ id: String, _ status: Status) -> Row {
        Row(paneId: id, agent: "pi", name: id, status: status, session: "s", window: id, since: 1)
    }
    let many = (0..<10).map { row("w\($0)", .done) } + [row("x", .working), row("y", .idle)]
    let compact = PanelContent(rows: many)
    check(compact.rows.count == 8 && compact.overflow == 2, "compact: first 8 waiting, the rest counted")
    check(compact.working == 1 && compact.idle == 1, "compact: working and idle summarized")
    let full = PanelContent(rows: many, full: true, canToggle: true)
    check(full.rows.count == 12 && full.overflow == 0, "full: every agent listed")
    check(full.separatorBefore == 10, "full: separator between waiting and the rest")
    check(PanelContent(rows: [row("x", .working)], full: true).separatorBefore == nil,
          "full: no separator without waiting agents")
    check(full.plainText.hasSuffix("[Show less ▴]") && !compact.plainText.contains("Show"),
          "toggle offered only when allowed, labelled by layout")
    return failures
}