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// dingger menu bar: herdr's agent panel as a macOS status item.
//
// Reads the pane options the dingger daemon writes (@agent, @agent_state,
// @dingger_since) and renders herdr's Symbols style with herdr's palette:
//
// blocked × red done ✓ teal working ◐ yellow idle ○ green
//
// in herdr's priority order (blocked > done > working > idle), oldest
// waiting first. Clicking a row runs `dingger focus --pane`, the same tested
// code path as the tmux status-line click.
//
// Debug flags (used by tests/e2e.sh):
// --print print the title and rows the menu would show, then exit
// (rows: "<symbol> <status>\t<title>\t<subtitle>")
// --click <pane> perform a row click for <pane>, then exit
import AppKit
// MARK: herdr's palette (catppuccin mocha on dark, latte on light)
func herdrColor(dark: (CGFloat, CGFloat, CGFloat), light: (CGFloat, CGFloat, CGFloat)) -> NSColor {
NSColor(name: nil) { appearance in
let isDark = appearance.bestMatch(from: [.darkAqua, .aqua]) == .darkAqua
let (r, g, b) = isDark ? dark : light
return NSColor(srgbRed: r / 255, green: g / 255, blue: b / 255, alpha: 1)
}
}
let herdrRed = herdrColor(dark: (243, 139, 168), light: (210, 15, 57))
let herdrTeal = herdrColor(dark: (148, 226, 213), light: (23, 146, 153))
let herdrYellow = herdrColor(dark: (249, 226, 175), light: (223, 142, 29))
let herdrGreen = herdrColor(dark: (166, 227, 161), light: (64, 160, 43))
let herdrGray = herdrColor(dark: (108, 112, 134), light: (156, 160, 176))
// MARK: herdr's status vocabulary
enum Status: String {
case blocked, done, working, idle, unknown
var symbol: String {
switch self {
case .blocked: return "×"
case .done: return "✓"
case .working: return "◐"
case .idle: return "○"
case .unknown: return "·"
}
}
var color: NSColor {
switch self {
case .blocked: return herdrRed
case .done: return herdrTeal
case .working: return herdrYellow
case .idle: return herdrGreen
case .unknown: return herdrGray
}
}
var priority: Int {
switch self {
case .blocked: return 4
case .done: return 3
case .working: return 2
case .idle: return 1
case .unknown: return 0
}
}
}
struct Row {
let paneId: String
let agent: String
/// What the agent works on (its session/task name), if it has one.
let name: String
let status: Status
let session: String
let window: String
let since: Int
var location: String { "\(session) · \(window)" }
var waiting: Bool { status == .blocked || status == .done }
/// The row's title text: the agent's name, or its harness when unnamed.
var label: String {
guard !name.isEmpty else { return agent }
return name.count > 80 ? String(name.prefix(79)) + "…" : name
}
/// Dim second line: where it runs, which harness, and how long it waits.
var subtitle: String {
var parts = [location, agent]
if waiting, since != Int.max {
parts.append("\(status.rawValue) \(elapsed(sinceMs: since))")
}
return parts.joined(separator: " · ")
}
}
/// Compact age: "now", "4m", "2h", "3d".
func elapsed(sinceMs: Int) -> String {
let seconds = max(0, Int(Date().timeIntervalSince1970) - sinceMs / 1000)
switch seconds {
case ..<60: return "now"
case ..<3600: return "\(seconds / 60)m"
case ..<86400: return "\(seconds / 3600)h"
default: return "\(seconds / 86400)d"
}
}
// MARK: tmux and dingger access
let environment = ProcessInfo.processInfo.environment
func run(_ path: String, _ args: [String]) -> String? {
let process = Process()
process.executableURL = URL(fileURLWithPath: path)
process.arguments = args
let pipe = Pipe()
process.standardOutput = pipe
process.standardError = FileHandle.nullDevice
do {
try process.run()
} catch {
return nil
}
let data = pipe.fileHandleForReading.readDataToEndOfFile()
process.waitUntilExit()
guard process.terminationStatus == 0 else { return nil }
return String(data: data, encoding: .utf8)
}
func tmux(_ args: [String]) -> String? {
var all = ["-u"]
if let socket = environment["DINGGER_TMUX_SOCKET"] {
all += ["-L", socket]
}
return run(environment["DINGGER_TMUX"] ?? "/opt/homebrew/bin/tmux", all + args)
}
let dinggerBinary = environment["DINGGER_BIN"] ?? (NSHomeDirectory() + "/.local/bin/dingger")
/// Every agent pane, in herdr's priority order, oldest waiting first.
func fetchRows() -> [Row] {
let format = [
"#{pane_id}", "#{@agent}", "#{@agent_state}", "#{@dingger_since}", "#{@agent_name}",
"#{session_name}", "#{window_name}", "#{window_panes}", "#{pane_index}",
].joined(separator: "\t")
guard let out = tmux(["list-panes", "-a", "-F", format]) else { return [] }
let rows: [Row] = out.split(separator: "\n").compactMap { line in
let f = line.split(separator: "\t", omittingEmptySubsequences: false).map(String.init)
guard f.count >= 9, !f[1].isEmpty else { return nil }
let status = Status(rawValue: f[2]) ?? .unknown
guard status != .unknown else { return nil }
let window = (Int(f[7]) ?? 1) > 1 ? "\(f[6]).\(f[8])" : f[6]
return Row(paneId: f[0], agent: f[1], name: f[4], status: status,
session: f[5], window: window, since: Int(f[3]) ?? Int.max)
}
return rows.sorted {
if $0.status.priority != $1.status.priority { return $0.status.priority > $1.status.priority }
if $0.since != $1.since { return $0.since < $1.since }
return $0.location < $1.location
}
}
/// Show the pane and mark it attended; the same code path as the tmux
/// status-line click.
func focus(_ paneId: String) {
_ = run(dinggerBinary, ["focus", "--pane", paneId])
}
// MARK: rendering
/// herdr-style summary: `×1 ✓3 ◐2` in priority order; `○` when every agent
/// is idle; `·` when there are none.
func title(for rows: [Row]) -> NSAttributedString {
let font = NSFont.monospacedDigitSystemFont(ofSize: 13, weight: .medium)
let text = NSMutableAttributedString()
for status in [Status.blocked, .done, .working] {
let count = rows.filter { $0.status == status }.count
guard count > 0 else { continue }
if text.length > 0 {
text.append(NSAttributedString(string: " ", attributes: [.font: font]))
}
text.append(NSAttributedString(
string: "\(status.symbol)\(count)",
attributes: [.font: font, .foregroundColor: status.color]))
}
if text.length == 0 {
let status: Status = rows.isEmpty ? .unknown : .idle
text.append(NSAttributedString(
string: status.symbol, attributes: [.font: font, .foregroundColor: status.color]))
}
return text
}
func plainTitle(for rows: [Row]) -> String {
title(for: rows).string
}
/// Row title: the colored status symbol, then the agent's name. Unnamed
/// agents show their harness, dimmed, so it never competes with real names.
func rowTitle(_ row: Row) -> NSAttributedString {
let font = NSFont.menuFont(ofSize: 0)
let mono = NSFont.monospacedSystemFont(ofSize: font.pointSize, weight: .medium)
let text = NSMutableAttributedString()
text.append(NSAttributedString(
string: "\(row.status.symbol) ", attributes: [.font: mono, .foregroundColor: row.status.color]))
let labelColor = row.name.isEmpty ? NSColor.secondaryLabelColor : NSColor.labelColor
text.append(NSAttributedString(
string: row.label, attributes: [.font: font, .foregroundColor: labelColor]))
return text
}
// MARK: app
final class Menubar: NSObject, NSApplicationDelegate, NSMenuDelegate {
private let item = NSStatusBar.system.statusItem(withLength: NSStatusItem.variableLength)
private let menu = NSMenu()
func applicationDidFinishLaunching(_: Notification) {
menu.delegate = self
item.menu = menu
refreshTitle()
let timer = Timer(timeInterval: 1.0, repeats: true) { [weak self] _ in
self?.refreshTitle()
}
RunLoop.main.add(timer, forMode: .common)
}
private func refreshTitle() {
let rows = fetchRows()
item.button?.attributedTitle = title(for: rows)
var tip: [String] = []
for status in [Status.blocked, .done, .working, .idle] {
let count = rows.filter { $0.status == status }.count
if count > 0 { tip.append("\(count) \(status.rawValue)") }
}
let tipText = tip.isEmpty ? "No agents" : tip.joined(separator: " · ")
item.button?.toolTip = tipText
item.button?.setAccessibilityLabel("dingger, " + tipText)
}
// Rebuilt from fresh data every time the menu opens.
func menuNeedsUpdate(_ menu: NSMenu) {
menu.removeAllItems()
let rows = fetchRows()
if rows.isEmpty {
let none = NSMenuItem(title: "No agents", action: nil, keyEquivalent: "")
none.isEnabled = false
menu.addItem(none)
}
for (index, row) in rows.enumerated() {
// One separator between the agents waiting for you and the rest.
if index > 0, rows[index - 1].waiting, !row.waiting {
menu.addItem(.separator())
}
let entry = NSMenuItem(title: row.label, action: #selector(rowClicked(_:)), keyEquivalent: "")
entry.target = self
entry.attributedTitle = rowTitle(row)
entry.subtitle = row.subtitle
entry.toolTip = row.name.isEmpty ? nil : row.name
entry.representedObject = row.paneId
menu.addItem(entry)
}
menu.addItem(.separator())
menu.addItem(NSMenuItem(title: "Quit dingger", action: #selector(NSApplication.terminate(_:)),
keyEquivalent: "q"))
}
@objc private func rowClicked(_ sender: NSMenuItem) {
guard let paneId = sender.representedObject as? String else { return }
DispatchQueue.global().async {
focus(paneId)
DispatchQueue.main.async { self.refreshTitle() }
}
}
}
let arguments = CommandLine.arguments
if arguments.contains("--print") {
let rows = fetchRows()
print("title: \(plainTitle(for: rows))")
for row in rows {
print("\(row.status.symbol) \(row.status.rawValue)\t\(row.label)\t\(row.subtitle)")
}
exit(0)
}
if let index = arguments.firstIndex(of: "--click"), index + 1 < arguments.count {
focus(arguments[index + 1])
exit(0)
}
let app = NSApplication.shared
let delegate = Menubar()
app.delegate = delegate
app.setActivationPolicy(.accessory)
app.run()
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