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// dingger menu bar: herdr's agent panel as a macOS status item.
//
// Reads the pane options the dingger daemon writes (@agent, @agent_state,
// @dingger_since) and renders herdr's Symbols style with herdr's palette:
//
//   blocked × red   done ✓ teal   working ◐ yellow   idle ○ green
//
// in herdr's priority order (blocked > done > working > idle), oldest
// waiting first. Clicking a row runs `dingger focus --pane`, the same tested
// code path as the tmux status-line click.
//
// Debug flags (used by tests/e2e.sh):
//   --print          print the title and rows the menu would show, then exit
//   --click <pane>   perform a row click for <pane>, then exit

import AppKit

// MARK: herdr's palette (catppuccin mocha on dark, latte on light)

func herdrColor(dark: (CGFloat, CGFloat, CGFloat), light: (CGFloat, CGFloat, CGFloat)) -> NSColor {
    NSColor(name: nil) { appearance in
        let isDark = appearance.bestMatch(from: [.darkAqua, .aqua]) == .darkAqua
        let (r, g, b) = isDark ? dark : light
        return NSColor(srgbRed: r / 255, green: g / 255, blue: b / 255, alpha: 1)
    }
}

let herdrRed = herdrColor(dark: (243, 139, 168), light: (210, 15, 57))
let herdrTeal = herdrColor(dark: (148, 226, 213), light: (23, 146, 153))
let herdrYellow = herdrColor(dark: (249, 226, 175), light: (223, 142, 29))
let herdrGreen = herdrColor(dark: (166, 227, 161), light: (64, 160, 43))
let herdrGray = herdrColor(dark: (108, 112, 134), light: (156, 160, 176))

// MARK: herdr's status vocabulary

enum Status: String {
    case blocked, done, working, idle, unknown

    var symbol: String {
        switch self {
        case .blocked: return "×"
        case .done: return "✓"
        case .working: return "◐"
        case .idle: return "○"
        case .unknown: return "·"
        }
    }

    var color: NSColor {
        switch self {
        case .blocked: return herdrRed
        case .done: return herdrTeal
        case .working: return herdrYellow
        case .idle: return herdrGreen
        case .unknown: return herdrGray
        }
    }

    var priority: Int {
        switch self {
        case .blocked: return 4
        case .done: return 3
        case .working: return 2
        case .idle: return 1
        case .unknown: return 0
        }
    }
}

struct Row {
    let paneId: String
    let agent: String
    let status: Status
    let target: String
    let since: Int
}

// MARK: tmux and dingger access

let environment = ProcessInfo.processInfo.environment

func run(_ path: String, _ args: [String]) -> String? {
    let process = Process()
    process.executableURL = URL(fileURLWithPath: path)
    process.arguments = args
    let pipe = Pipe()
    process.standardOutput = pipe
    process.standardError = FileHandle.nullDevice
    do {
        try process.run()
    } catch {
        return nil
    }
    let data = pipe.fileHandleForReading.readDataToEndOfFile()
    process.waitUntilExit()
    guard process.terminationStatus == 0 else { return nil }
    return String(data: data, encoding: .utf8)
}

func tmux(_ args: [String]) -> String? {
    var all = ["-u"]
    if let socket = environment["DINGGER_TMUX_SOCKET"] {
        all += ["-L", socket]
    }
    return run(environment["DINGGER_TMUX"] ?? "/opt/homebrew/bin/tmux", all + args)
}

let dinggerBinary = environment["DINGGER_BIN"] ?? (NSHomeDirectory() + "/.local/bin/dingger")

/// Every agent pane, in herdr's priority order, oldest waiting first.
func fetchRows() -> [Row] {
    let format = [
        "#{pane_id}", "#{@agent}", "#{@agent_state}", "#{@dingger_since}",
        "#{session_name}:#{window_name}", "#{window_panes}", "#{pane_index}",
    ].joined(separator: "\t")
    guard let out = tmux(["list-panes", "-a", "-F", format]) else { return [] }
    let rows: [Row] = out.split(separator: "\n").compactMap { line in
        let f = line.split(separator: "\t", omittingEmptySubsequences: false).map(String.init)
        guard f.count >= 7, !f[1].isEmpty else { return nil }
        let status = Status(rawValue: f[2]) ?? .unknown
        guard status != .unknown else { return nil }
        let target = (Int(f[5]) ?? 1) > 1 ? "\(f[4]).\(f[6])" : f[4]
        return Row(paneId: f[0], agent: f[1], status: status, target: target,
                   since: Int(f[3]) ?? Int.max)
    }
    return rows.sorted {
        if $0.status.priority != $1.status.priority { return $0.status.priority > $1.status.priority }
        if $0.since != $1.since { return $0.since < $1.since }
        return $0.target < $1.target
    }
}

/// Show the pane and mark it attended; the same code path as the tmux
/// status-line click.
func focus(_ paneId: String) {
    _ = run(dinggerBinary, ["focus", "--pane", paneId])
}

// MARK: rendering

/// herdr-style summary: `×1 ✓3 ◐2` in priority order; `○` when every agent
/// is idle; `·` when there are none.
func title(for rows: [Row]) -> NSAttributedString {
    let font = NSFont.monospacedDigitSystemFont(ofSize: 13, weight: .medium)
    let text = NSMutableAttributedString()
    for status in [Status.blocked, .done, .working] {
        let count = rows.filter { $0.status == status }.count
        guard count > 0 else { continue }
        if text.length > 0 {
            text.append(NSAttributedString(string: " ", attributes: [.font: font]))
        }
        text.append(NSAttributedString(
            string: "\(status.symbol)\(count)",
            attributes: [.font: font, .foregroundColor: status.color]))
    }
    if text.length == 0 {
        let status: Status = rows.isEmpty ? .unknown : .idle
        text.append(NSAttributedString(
            string: status.symbol, attributes: [.font: font, .foregroundColor: status.color]))
    }
    return text
}

func plainTitle(for rows: [Row]) -> String {
    title(for: rows).string
}

func rowTitle(_ row: Row, tabStop: CGFloat) -> NSAttributedString {
    let font = NSFont.menuFont(ofSize: 0)
    let mono = NSFont.monospacedSystemFont(ofSize: font.pointSize - 1, weight: .regular)
    let paragraph = NSMutableParagraphStyle()
    paragraph.tabStops = [NSTextTab(textAlignment: .right, location: tabStop)]
    let text = NSMutableAttributedString()
    text.append(NSAttributedString(
        string: "\(row.status.symbol)  ",
        attributes: [.font: mono, .foregroundColor: row.status.color, .paragraphStyle: paragraph]))
    text.append(NSAttributedString(
        string: row.agent, attributes: [.font: font, .paragraphStyle: paragraph]))
    text.append(NSAttributedString(
        string: "\t\(row.target)",
        attributes: [.font: mono, .foregroundColor: NSColor.secondaryLabelColor,
                     .paragraphStyle: paragraph]))
    return text
}

// MARK: app

final class Menubar: NSObject, NSApplicationDelegate, NSMenuDelegate {
    private let item = NSStatusBar.system.statusItem(withLength: NSStatusItem.variableLength)
    private let menu = NSMenu()

    func applicationDidFinishLaunching(_: Notification) {
        menu.delegate = self
        item.menu = menu
        refreshTitle()
        let timer = Timer(timeInterval: 1.0, repeats: true) { [weak self] _ in
            self?.refreshTitle()
        }
        RunLoop.main.add(timer, forMode: .common)
    }

    private func refreshTitle() {
        let rows = fetchRows()
        item.button?.attributedTitle = title(for: rows)
        var tip: [String] = []
        for status in [Status.blocked, .done, .working, .idle] {
            let count = rows.filter { $0.status == status }.count
            if count > 0 { tip.append("\(count) \(status.rawValue)") }
        }
        let tipText = tip.isEmpty ? "No agents" : tip.joined(separator: " · ")
        item.button?.toolTip = tipText
        item.button?.setAccessibilityLabel("dingger, " + tipText)
    }

    // Rebuilt from fresh data every time the menu opens.
    func menuNeedsUpdate(_ menu: NSMenu) {
        menu.removeAllItems()
        let rows = fetchRows()
        if rows.isEmpty {
            let none = NSMenuItem(title: "No agents", action: nil, keyEquivalent: "")
            none.isEnabled = false
            menu.addItem(none)
        }
        let font = NSFont.menuFont(ofSize: 0)
        let mono = NSFont.monospacedSystemFont(ofSize: font.pointSize - 1, weight: .regular)
        let widest = rows.map { row -> CGFloat in
            ("\(row.status.symbol)  " as NSString).size(withAttributes: [.font: mono]).width
                + (row.agent as NSString).size(withAttributes: [.font: font]).width
                + (row.target as NSString).size(withAttributes: [.font: mono]).width
        }.max() ?? 0
        let tabStop = ceil(widest + 40)
        for row in rows {
            let entry = NSMenuItem(title: row.agent, action: #selector(rowClicked(_:)), keyEquivalent: "")
            entry.target = self
            entry.attributedTitle = rowTitle(row, tabStop: tabStop)
            entry.toolTip = "\(row.status.rawValue) · \(row.target)"
            entry.representedObject = row.paneId
            menu.addItem(entry)
        }
        menu.addItem(.separator())
        menu.addItem(NSMenuItem(title: "Quit dingger", action: #selector(NSApplication.terminate(_:)),
                                keyEquivalent: "q"))
    }

    @objc private func rowClicked(_ sender: NSMenuItem) {
        guard let paneId = sender.representedObject as? String else { return }
        DispatchQueue.global().async {
            focus(paneId)
            DispatchQueue.main.async { self.refreshTitle() }
        }
    }
}

let arguments = CommandLine.arguments
if arguments.contains("--print") {
    let rows = fetchRows()
    print("title: \(plainTitle(for: rows))")
    for row in rows {
        print("\(row.status.symbol) \(row.status.rawValue) \(row.agent) \(row.target)")
    }
    exit(0)
}
if let index = arguments.firstIndex(of: "--click"), index + 1 < arguments.count {
    focus(arguments[index + 1])
    exit(0)
}

let app = NSApplication.shared
let delegate = Menubar()
app.delegate = delegate
app.setActivationPolicy(.accessory)
app.run()