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|
// installed by dingger
// managed by dingger; reinstalling or updating the integration overwrites this file.
// add custom hooks/plugins beside this file instead of editing it.
import fs from "node:fs";
import net from "node:net";
import path from "node:path";
// The dingger hook receiver listens here; override with DINGGER_AGENT_SOCKET.
const socketPath =
process.env.DINGGER_AGENT_SOCKET ||
`${process.env.HOME}/.local/state/dingger/agent.sock`;
// tmux sets TMUX_PANE in the environment of every process it starts in a
// pane, so it names exactly the pane this pi runs in. (Asking tmux for "the
// current pane" is wrong: that is the session's active pane, not ours.)
const paneId = process.env.DINGGER_PANE_ID || process.env.TMUX_PANE;
const source = "dingger:pi";
// Filled in by `dingger install pi`: the daemon reloads an agent that
// reports another version (`dingger reload-agents`).
const extensionVersion = "__DINGGER_EXTENSION_VERSION__";
// Where the daemon asks this extension to reload: one socket per extension
// instance (a reload starts a new one beside the old), next to the daemon's.
const controlPath = path.join(
path.dirname(socketPath),
`pi-${process.pid}-${Math.random().toString(36).slice(2, 8)}.sock`,
);
let controlListening = false;
function enabled() {
return !!paneId;
}
function sendRequestAttempt(request: unknown, timeoutMs: number): Promise<boolean> {
if (!enabled()) {
return Promise.resolve(true);
}
return new Promise((resolve) => {
let done = false;
let timeout: ReturnType<typeof setTimeout> | undefined;
const finish = (delivered: boolean) => {
if (done) return;
done = true;
if (timeout) {
clearTimeout(timeout);
}
socket.destroy();
resolve(delivered);
};
const socket = net.createConnection(socketPath);
socket.on("error", () => finish(false));
socket.on("connect", () => socket.write(`${JSON.stringify(request)}\n`));
socket.on("data", () => finish(true));
socket.on("end", () => finish(false));
timeout = setTimeout(() => finish(false), timeoutMs);
timeout.unref?.();
});
}
// Whether the daemon got it.
async function sendRequest(request: unknown): Promise<boolean> {
if (await sendRequestAttempt(request, 500)) {
return true;
}
return sendRequestAttempt(request, 1500);
}
type AgentState = "working" | "blocked" | "idle";
// The session file, so `dingger restore` can resume this session with
// `pi --session <file>`. It changes with /new, /resume, and forks.
let sessionFile: string | undefined;
function updateSessionFile(ctx: any): void {
try {
const file = ctx?.sessionManager?.getSessionFile?.();
sessionFile = typeof file === "string" && file.length > 0 ? file : undefined;
} catch {
sessionFile = undefined;
}
}
// The agent's importance (/importance): it orders agents within a status
// in dingger's list and jump, and a low agent makes no sound. Saved in the
// session (a custom entry, never sent to the model), so it comes back with
// the conversation: on /resume, `pi --session`, and dingger's restore.
// Other extensions can follow it on the event bus: `dingger:importance`,
// `{ level }`, at session start and on every change.
type Importance = "low" | "normal" | "high";
const importanceLevels: Importance[] = ["high", "normal", "low"];
const importanceEntry = "dingger-importance";
let importance: Importance = "normal";
function savedImportance(ctx: any): Importance {
try {
const entries = ctx?.sessionManager?.getEntries?.() ?? [];
for (let i = entries.length - 1; i >= 0; i--) {
const entry = entries[i];
if (entry?.type === "custom" && entry.customType === importanceEntry) {
const level = entry.data?.level;
return importanceLevels.includes(level) ? level : "normal";
}
}
} catch {
// An unreadable session: the default.
}
return "normal";
}
// The draft in the input box, as last reported: dingger marks a draft you
// left behind. Each session's draft is also kept in a file of its own, so
// it comes back when the session does after a crash, a restart, or
// `pi --session`.
let draft = "";
// How full the context window is, in percent, as pi's footer shows it;
// "" when unknown (right after compacting, before the next reply).
let context = "";
const draftDir = path.join(path.dirname(socketPath), "drafts");
// Enough to find the agent by it; the file keeps all of it.
const reportedDraftChars = 500;
function draftFile(): string | undefined {
return sessionFile ? path.join(draftDir, `${path.basename(sessionFile)}.draft`) : undefined;
}
function saveDraft(text: string): void {
const file = draftFile();
if (!file) {
return;
}
try {
if (text.trim()) {
fs.mkdirSync(draftDir, { recursive: true });
fs.writeFileSync(file, text);
} else {
fs.unlinkSync(file);
}
} catch {
// None to remove, or nowhere to keep it.
}
}
// The session's saved draft, into an empty input box.
function restoreDraft(ctx: any): void {
const file = draftFile();
if (!file) {
return;
}
try {
if ((ctx.ui.getEditorText() ?? "") !== "") {
return;
}
const saved = fs.readFileSync(file, "utf8");
if (saved.trim()) {
ctx.ui.setEditorText(saved);
}
} catch {
// No saved draft.
}
}
function requestId(): string {
return `${source}:${Date.now()}:${Math.random().toString(36).slice(2)}`;
}
async function report(state: AgentState | undefined, message?: string): Promise<void> {
await sendRequest({
id: requestId(),
method: "pane.report_agent",
params: {
pane_id: paneId!,
source,
agent: "pi",
...(state ? { state } : {}),
message,
importance,
extension: extensionVersion,
...(controlListening ? { control: controlPath } : {}),
draft: draft.slice(0, reportedDraftChars),
context,
seq: Date.now() * 1000,
...(sessionFile ? { agent_session_path: sessionFile } : {}),
},
});
}
let sendInFlight = false;
let queuedState: { state: AgentState; message?: string } | undefined;
function queueState(state: AgentState, message?: string): void {
queuedState = { state, message };
if (!sendInFlight) {
void drainStateQueue();
}
}
async function drainStateQueue(): Promise<void> {
if (sendInFlight) {
return;
}
sendInFlight = true;
try {
while (queuedState) {
const next = queuedState;
queuedState = undefined;
await report(next.state, next.message);
}
} finally {
sendInFlight = false;
if (queuedState) {
void drainStateQueue();
}
}
}
export default function (pi) {
if (!enabled()) {
return;
}
let agentActive = false;
let blockedCount = 0;
let blockedMessage: string | undefined;
let lastState: AgentState | undefined;
let lastMessage: string | undefined;
function desiredState() {
if (blockedCount > 0) {
return { state: "blocked" as const, message: blockedMessage };
}
if (agentActive) {
return { state: "working" as const, message: undefined };
}
return { state: "idle" as const, message: undefined };
}
function publishState(force = false) {
const next = desiredState();
if (!force && next.state === lastState && next.message === lastMessage) {
return;
}
lastState = next.state;
lastMessage = next.message;
queueState(next.state, next.message);
}
pi.events.on("blocked", (data) => {
if (!data?.active) {
blockedCount = Math.max(0, blockedCount - 1);
if (blockedCount === 0) {
blockedMessage = undefined;
}
publishState();
return;
}
blockedCount += 1;
blockedMessage = data.label;
publishState();
});
// No footer status: it would take a line of its own in pi.
function announceImportance() {
pi.events.emit("dingger:importance", { level: importance });
}
pi.registerCommand("importance", {
description: "Set this agent's importance in dingger: high, normal, or low",
// None once a level is typed out, so Enter runs the command at once.
getArgumentCompletions: (prefix: string) =>
importanceLevels.includes(prefix.trim() as Importance)
? null
: importanceLevels
.filter((level) => level.startsWith(prefix.trim()))
.map((level) => ({ value: level, label: level })),
handler: async (args: string, ctx: any) => {
const wanted = args.trim();
if (!wanted) {
ctx.ui.notify(`importance: ${importance}`, "info");
return;
}
if (!importanceLevels.includes(wanted as Importance)) {
ctx.ui.notify("importance is high, normal, or low", "error");
return;
}
if (wanted !== importance) {
importance = wanted as Importance;
pi.appendEntry(importanceEntry, { level: importance });
announceImportance();
// Without a state: the state stays as last reported.
if (enabled()) {
void report(undefined);
}
}
ctx.ui.notify(`importance: ${importance}`, "info");
},
});
// Like "mark as unread" in mail: dingger shows the agent as done again
// (a pane option; nothing is saved in the session).
pi.registerCommand("unread", {
description: "Mark this agent unread in dingger: it shows as done until you come back to it",
handler: async (_args: string, ctx: any) => {
if (agentActive || blockedCount > 0) {
ctx.ui.notify("only an idle agent can be marked unread", "error");
return;
}
const delivered = await sendRequest({
id: requestId(),
method: "pane.mark_unread",
params: { pane_id: paneId! },
});
if (delivered) {
ctx.ui.notify("marked unread: dingger shows it as done until you come back to it", "info");
} else {
ctx.ui.notify("dingger is not running", "error");
}
},
});
// The latest context, for the control socket's checks and the input box.
let latestCtx: any;
let control: net.Server | undefined;
// Read the input box once typing pauses; report and save it when it changed.
let draftTimer: ReturnType<typeof setTimeout> | undefined;
let stopWatchingInput: (() => void) | undefined;
function checkDraft(): void {
let text: string;
try {
text = latestCtx?.ui?.getEditorText?.() ?? "";
} catch {
return;
}
if (text === draft) {
return;
}
draft = text;
saveDraft(text);
void report(undefined);
}
/** Report how full the context window is, when that changed. */
function checkContext(ctx: any, quiet = false): void {
let next = "";
try {
const percent = ctx?.getContextUsage?.()?.percent;
if (typeof percent === "number" && Number.isFinite(percent)) {
next = percent.toFixed(1);
}
} catch {
return;
}
if (next === context) {
return;
}
context = next;
if (!quiet) {
void report(undefined);
}
}
function checkDraftSoon(): void {
if (draftTimer) {
clearTimeout(draftTimer);
}
draftTimer = setTimeout(checkDraft, 500);
draftTimer.unref?.();
}
// Run only by the control socket below, which checked that pi is idle
// with an empty input box: extensions can reload pi only from a command.
pi.registerCommand("dingger-reload", {
description: "Reload pi (dingger uses it to update its extension; same as /reload)",
handler: async (_args: string, ctx: any) => {
await ctx.reload();
},
});
// Why this pi should not reload now, or undefined if it can.
function reloadRefusal(): string | undefined {
try {
if (agentActive || blockedCount > 0 || latestCtx?.isIdle?.() !== true || latestCtx?.hasPendingMessages?.()) {
return "busy";
}
if ((latestCtx?.ui?.getEditorText?.() ?? "").trim() !== "") {
return "draft";
}
} catch {
return "no context";
}
return undefined;
}
function startControl() {
if (control) {
return;
}
control = net.createServer((socket) => {
let buffer = "";
socket.on("error", () => socket.destroy());
socket.on("data", (data) => {
buffer += data.toString();
const newline = buffer.indexOf("\n");
if (newline < 0) {
return;
}
let method: unknown;
try {
method = JSON.parse(buffer.slice(0, newline))?.method;
} catch {
method = undefined;
}
if (method !== "reload") {
socket.end(`${JSON.stringify({ ok: false, reason: "unknown method" })}\n`);
return;
}
const refusal = reloadRefusal();
socket.end(`${JSON.stringify(refusal ? { ok: false, reason: refusal } : { ok: true })}\n`);
if (!refusal) {
// Checked and started in one go: no keystroke comes in between.
pi.sendUserMessage("/dingger-reload", { expandPromptTemplates: true });
}
});
});
control.on("error", () => {
controlListening = false;
});
try {
fs.unlinkSync(controlPath);
} catch {
// None left over.
}
control.listen(controlPath, () => {
controlListening = true;
void report(undefined);
});
// The socket alone does not keep pi running.
control.unref();
}
pi.on("session_shutdown", () => {
// The input box as it is now: a quit right after typing comes before
// the next check.
if (draftTimer) {
checkDraft();
}
stopWatchingInput?.();
stopWatchingInput = undefined;
if (draftTimer) {
clearTimeout(draftTimer);
draftTimer = undefined;
}
if (!control) {
return;
}
control.close();
control = undefined;
controlListening = false;
try {
fs.unlinkSync(controlPath);
} catch {
// Gone already.
}
});
pi.on("session_start", async (event, ctx) => {
// TUI only: RPC/JSON/print modes are headless.
if (ctx?.mode !== "tui") {
return;
}
latestCtx = ctx;
startControl();
// A reload can replace this extension mid-run without emitting another agent_start.
agentActive = ctx?.isIdle?.() === false;
updateSessionFile(ctx);
restoreDraft(ctx);
// Before the first report, which carries it.
draft = "";
checkDraft();
stopWatchingInput?.();
// Every key reaches this before the input box: read the box after it.
stopWatchingInput = ctx.ui.onTerminalInput?.(() => {
checkDraftSoon();
return undefined;
});
// Each session has its own: /new starts at normal, /resume brings its own back.
importance = savedImportance(ctx);
announceImportance();
// The report below carries it.
checkContext(ctx, true);
publishState(true);
});
pi.on("agent_start", (_event, ctx) => {
latestCtx = ctx;
agentActive = true;
updateSessionFile(ctx);
publishState();
// The prompt left the input box.
checkDraftSoon();
});
// Each message fills the context (a prompt by pi's estimate, a reply by
// its usage); compacting empties it; another model or branch changes it.
for (const event of ["message_end", "session_compact", "model_select", "session_tree"]) {
pi.on(event, (_event, ctx) => {
latestCtx = ctx;
checkContext(ctx);
});
}
pi.on("agent_settled", (_event, ctx) => {
latestCtx = ctx;
if (ctx?.isIdle?.() !== true) {
return;
}
agentActive = false;
// The last reply's usage: message_end comes before pi counts it.
checkContext(ctx);
publishState();
// Escape puts queued messages back into the input box.
checkDraftSoon();
});
}
|