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<title>tmuxrdr.git/src/server/mod.rs, branch v0.9.3</title>
<subtitle>herdr but with less disrespect for the tmux community
</subtitle>
<id>https://git.soarez.net/sz/tmuxrdr.git/atom?h=v0.9.3</id>
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<updated>2026-09-05T23:27:06+00:00</updated>
<entry>
<title>feat: manage multiple ssh machines from one client (#3670)</title>
<updated>2026-09-05T23:27:06+00:00</updated>
<author>
<name>Can Celik</name>
<email>ogulcancelik@gmail.com</email>
</author>
<published>2026-09-05T23:27:06+00:00</published>
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<id>urn:sha1:9e9bc8a144667a6b7debfd4f0c7a31ff0e11493a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: render the shell in the client (#3487)</title>
<updated>2026-09-01T12:48:22+00:00</updated>
<author>
<name>Can Celik</name>
<email>ogulcancelik@gmail.com</email>
</author>
<published>2026-09-01T12:48:22+00:00</published>
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<id>urn:sha1:207be3c771d281baae6e5fa0fb74be9a056e97a2</id>
<content type='text'>
* feat: add opt-in client-rendered shell

* feat: add client-owned shell mouse controls

* feat: complete client-owned shell chrome

* feat: add client-owned shell settings and notifications

* feat: run client shell custom commands

* feat: render popup terminals in client shell

* feat: add client-owned scrollback and copy mode

* fix: preserve client worktree trust defaults

* feat: render startup diagnostics in client shell

* feat: render onboarding in client shell

* feat: render product announcements in client shell

* feat: render release notes in client shell

* feat: render mobile switcher in client shell

* feat: render kitty graphics in client shell

* fix: preserve client shell lifecycle coherence

* refactor: route client shell commands through endpoint connections

* refactor: make the client-rendered shell the default

* refactor: remove monolithic launch mode

* refactor: complete client-rendered shell cutover

* perf: retain client pane surface updates

* perf: scale retained pane surface updates

* perf: remove remote pane input latency

* test: make client shell checks platform-independent

* fix: prevent client timer starvation

* test: fix client shell platform gates

* test: accept retained surfaces in cross-area checks

* test: make client mode assertions platform-neutral

* fix: badge only outdated integrations</content>
</entry>
<entry>
<title>fix: read alternate-screen agent history</title>
<updated>2026-07-31T13:22:04+00:00</updated>
<author>
<name>Ogulcan Celik</name>
<email>ogulcancelik@gmail.com</email>
</author>
<published>2026-07-31T13:21:53+00:00</published>
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<id>urn:sha1:bc1c052d1524749b3f24d91e83f120ca8b7f37c4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: add native windows beta support</title>
<updated>2026-06-07T13:29:44+00:00</updated>
<author>
<name>Ogulcan Celik</name>
<email>ogulcancelik@gmail.com</email>
</author>
<published>2026-06-06T21:07:24+00:00</published>
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<id>urn:sha1:3c2b46d24aa6c8011a1e198143752f2aa414d585</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: hand off ptys during updates</title>
<updated>2026-05-25T12:36:50+00:00</updated>
<author>
<name>Ogulcan Celik</name>
<email>ogulcancelik@gmail.com</email>
</author>
<published>2026-05-25T12:36:50+00:00</published>
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<id>urn:sha1:d4a5e02e8433db156b9dabe2b81ddd1d2aca9ea6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: separate server client boundaries</title>
<updated>2026-05-21T17:22:57+00:00</updated>
<author>
<name>Ogulcan Celik</name>
<email>ogulcancelik@gmail.com</email>
</author>
<published>2026-05-21T17:19:54+00:00</published>
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<id>urn:sha1:866aaf740e10fcfce169aaf81380ea0257fbe272</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix: bridge remote clipboard image paste</title>
<updated>2026-05-19T23:51:59+00:00</updated>
<author>
<name>Ogulcan Celik</name>
<email>ogulcancelik@gmail.com</email>
</author>
<published>2026-05-19T23:51:59+00:00</published>
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<id>urn:sha1:ed478be9835e984c42bc1e30fe84b5fb01a8c5d4</id>
<content type='text'>
refs #205
</content>
</entry>
<entry>
<title>refactor(server): extract headless render stream helpers</title>
<updated>2026-05-08T20:23:06+00:00</updated>
<author>
<name>Ogulcan Celik</name>
<email>ogulcancelik@gmail.com</email>
</author>
<published>2026-05-08T20:23:06+00:00</published>
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<id>urn:sha1:d8db1bce7ecf7e56d4cf220efbbc986988878df4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor(server): split headless client transport</title>
<updated>2026-05-08T20:16:12+00:00</updated>
<author>
<name>Ogulcan Celik</name>
<email>ogulcancelik@gmail.com</email>
</author>
<published>2026-05-08T20:16:12+00:00</published>
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<id>urn:sha1:251457e8874f6ec8f059db7d86c3ea684a402f80</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: add persistent server-client sessions</title>
<updated>2026-04-21T13:30:04+00:00</updated>
<author>
<name>Can Celik</name>
<email>ogulcancelik@gmail.com</email>
</author>
<published>2026-04-21T13:30:04+00:00</published>
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<id>urn:sha1:3397e1ce2922c4ae9b814e8110e81de7d201de81</id>
<content type='text'>
   Make herdr persistent by default.

   Launching herdr now starts or reattaches to a background session
   server. Clients can detach and reattach while panes and agent
   processes keep running. Session mode now supports multi-client attach,
   auto-detect startup, and a thin-client/headless-server split.

   This also refactors the large app, ui, input, pane, config,
   workspace, and persistence modules into smaller focused submodules,
   while preserving behavior and colocating tests with the code they
   exercise.

   Upgrade notes:
   - persistence mode is now the default
   - in-app quit detaches the current client instead of stopping the server
   - use `herdr server stop` to stop the background session
   - use `--no-session` for the old single-process behavior
   - default socket paths now live under the config directory</content>
</entry>
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