/** * Daemon lifecycle helpers — spawn detection and lazy launch. * * The daemon is a standalone long-lived process that owns the single WebSocket * to Chrome. pi instances connect to it via a Unix domain socket. This module * provides the plumbing to detect a running daemon and spawn one if needed. * * Reference: * - child_process.spawn detached: https://nodejs.org/docs/latest-v22.x/api/child_process.html#optionsdetached */ import { spawn, type ChildProcess } from "node:child_process"; import { access, unlink } from "node:fs/promises"; import { existsSync } from "node:fs"; import { fileURLToPath } from "node:url"; import { dirname, join } from "node:path"; import { createConnection } from "node:net"; import { DAEMON_SOCKET_PATH, serialize, type WireControl } from "./protocol"; const moduleDir = dirname(fileURLToPath(import.meta.url)); const isWindows = process.platform === "win32"; /** * Remove a stale POSIX socket file. On Windows the daemon endpoint is a named * pipe, which is not a filesystem entry and is torn down automatically when the * owning process exits — so there is nothing to unlink, and calling unlink on a * pipe path throws. This is a no-op on Windows. */ const cleanupStaleSocket = (): void => { if (isWindows) return; unlink(DAEMON_SOCKET_PATH).catch(() => {}); }; /** * Check whether the daemon is running by probing its Unix socket. * A file-existence check is unreliable — a crashed daemon leaves a stale socket. * We connect, send a register, wait for the registered ack, then disconnect. * On failure, clean up the stale socket so ensureDaemon can spawn a fresh one. */ export const isDaemonRunning = async (timeoutMs = 2_000): Promise => { // On POSIX, a missing socket file means the daemon definitely isn't running, // so we can short-circuit. Windows named pipes are not filesystem entries — // access() always fails there — so skip the pre-check and probe directly. if (!isWindows) { try { await access(DAEMON_SOCKET_PATH); } catch { return false; } } return new Promise((resolve) => { let settled = false; const done = (alive: boolean): void => { if (settled) return; settled = true; resolve(alive); }; const sock = createConnection(DAEMON_SOCKET_PATH); const timer = setTimeout(() => { sock.destroy(); // ponytail: stale socket cleanup; ENOENT = already gone, fine cleanupStaleSocket(); done(false); }, timeoutMs); sock.on("connect", () => { const regMsg: WireControl = { type: "control", action: "register", clientId: "_liveness_probe" }; sock.write(serialize(regMsg) + "\n"); }); sock.on("data", (chunk: Buffer) => { const text = chunk.toString(); if (text.includes('"registered"')) { clearTimeout(timer); // Send deregister so the probe doesn't hog a slot const deregMsg: WireControl = { type: "control", action: "deregister", clientId: "_liveness_probe" }; try { sock.write(serialize(deregMsg) + "\n"); } catch {} sock.destroy(); done(true); } }); sock.on("error", () => { clearTimeout(timer); sock.destroy(); // ponytail: connection refused = daemon dead, clean up stale socket cleanupStaleSocket(); done(false); }); // close without 'registered' ack = daemon alive but rejected us (e.g. max clients); // don't unlink — the daemon is still using that socket. sock.on("close", () => { clearTimeout(timer); done(false); }); }); }; /** * Spawn the daemon as a detached child process. The daemon will continue * running after the parent pi process exits. * * The daemon entry point is resolved relative to this module. When running * from source (tsx), the entry is src/daemon/index.ts. When running compiled, * it's dist/daemon/index.js. * * Returns the child process handle (caller should call child.unref()). */ export const spawnDaemon = (): ChildProcess | null => { // Resolve the daemon entry point and tsx binary. const daemonScript = join(moduleDir, "index.ts"); // On Windows, npm installs binaries as `.cmd` shims, not bare executables, // and the npx fallback is `npx.cmd`. A `.cmd` file can only be launched // through a shell (spawning it directly yields EINVAL), so set shell: true // whenever we invoke one. const tsxBinBase = join(moduleDir, "..", "..", "node_modules", ".bin", "tsx"); const tsxBin = isWindows ? `${tsxBinBase}.cmd` : tsxBinBase; const hasLocalTsx = existsSync(tsxBin); // Use the local tsx binary to run the daemon TypeScript source directly. // The spawned process inherits the parent's env so module resolution works. // Fall back to `npx tsx` if the local binary isn't available. const cmd = hasLocalTsx ? tsxBin : isWindows ? "npx.cmd" : "npx"; const args = hasLocalTsx ? [daemonScript] : ["tsx", daemonScript]; // With shell: true, Node passes the command line to the shell verbatim // without quoting, so any path containing spaces (e.g. C:\Users\Some Name) // would be split into multiple tokens. Wrap each token in double quotes on // Windows to keep space-containing paths intact. const quote = (s: string): string => (isWindows ? `"${s}"` : s); const child = spawn(quote(cmd), args.map(quote), { detached: true, stdio: "ignore", env: { ...process.env }, // `.cmd` shims (local tsx or npx.cmd on Windows) must run via a shell. shell: isWindows, windowsVerbatimArguments: isWindows, }); child.unref(); return child; }; /** * Ensure the daemon is running. If not, spawn it and wait (up to timeoutMs) * for the socket file to appear. * * Returns true if the daemon is running (or was successfully spawned). */ export const ensureDaemon = async (timeoutMs = 10_000): Promise => { if (await isDaemonRunning()) return true; const child = spawnDaemon(); if (!child) return false; // Poll for the socket file to appear const deadline = Date.now() + timeoutMs; while (Date.now() < deadline) { if (await isDaemonRunning()) return true; await new Promise((r) => setTimeout(r, 200)); } return false; };